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[Visual Studio Editor] When double-clicking on a script, Visual Studio n...
When double-clicking on a console error, Visual Studio doesn't open on the line that's causing the error anymore. To reproduce:- dow... Read more
Changes made to assets are not saved when renaming the asset while using...
Reproduction steps:1. Set up users attached project to work with Perforce2. Select M_Test1 Material in the Project window3. Set Meta... Read more
Changes made to assets are not saved when renaming the asset while using...
Reproduction steps:1. Set up users attached project to work with Perforce2. Select M_Test1 Material in the Project window3. Set Meta... Read more
[Android][Vulkan] Read Pixel breaks when copying to textures
Reproduction steps:1. Open the attached project2. Open “Assets/Scenes/TicketScene.unity”3. Build and Run the project4. Press the but... Read more
VFX Shaders generate warnings when building a project
How to reproduce:1. Open the attached project “ShaderWarning”2. Build the project3. Observe the Console Expected result: There are n... Read more
[IL2CPP] Windows builds fails when using VS 2022 17.4.0 Preview
How to reproduce:1. Download and install Visual Studio 2022 17.4.0 Preview 5.02. Open attached project “My Project.zip“, or create a... Read more
Android JDK, SDK, NDK incorrect installation from HUB
Steps to reproduce: 1. Install Editor with Android Build Support module and its submodules2. Open new Unity project 3. Go to Edit -&... Read more
[Win] Colours of the material in the Particle System get mirrored vertic...
How to reproduce:1. Open the user’s attached project “UnityShaderCullingProblem_2019.zip”2. Open the “SampleScene” Scene in Scenes3.... Read more
[macOS] Builds don't use Burst when generated via "Create Xcode Project"
How to reproduce:1. Open the attached “StandaloneBurstTest“ project2. Build the project with “Create Xcode Project”, “Development Bu... Read more
Cinemachine Smooth Path Prefab added Waypoint is not saved when project ...
How to reproduce:1. Open a new project with a Cinemachine package set up2. Create a Prefab and attach a CinemachineSmoothPath compon... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- GameObject with Skinned Mesh Renderer becomes not selectable in Scene when Skinned Mesh Renderer Component is Reset
- Tool Tips are not redrawn or corrected when Cursor changes location over UI after scrolling
- GameObjects change Hierarchy order when undoing adding Component to multiple GameObjects
- [macOS] Editor crashes after entering Play mode with overlapping GameObjects with Cloth Component and Cloth Inter-Collision enabled
- Look Dev constantly regenerates the default Volume Profile when set to "None" instead of using the default one