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Fixed
Fixed in 7.0.10, 8.0.2, 10.0.0-pre.1
Votes
0
Found in [Package]
9.0.0
Issue ID
DANB-201
Regression
Yes
Crash on Transform::GetTransformAccess() when undoing the action of adding Sprite Skin to an object
*PR*
[https://github.cds.internal.unity3d.com/unity/2d/pull/2191]
For testing, also check
https://jira.unity3d.com/browse/UUM-13814
Reproduction steps:
# Create a new 2D Core project
# Import a .png file, add it to a scene, and press on it in the Hierarchy window
# In the Inspector window press Add Component and add Sprite Skin
# Press cmd/Ctrl + Z
Reproducible with: 9.0.0-pre.1 (2022.2.0b1), 9.0.0-pre.3 (2022.2.0b4, 2023.1.0a6)
Not reproducible with: 5.2.3 (2020.3.37f1), 7.0.6 (2021.3.8f1), 8.0.3 (2022.1.13f1)
Reproducible on: macOS 12.5
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Resolution Note (fix version 10.0.0-pre.1):
Fixed in 2D Animation 10.0.0-pre.1
Resolution Note (fix version 8.0.2):
Fixed in PSDImporter 8.0.2
Resolution Note (fix version 7.0.10):
Fixed for 2D Animation 7.0.10