Search Issue Tracker
Fixed
Fixed in 2021.3.14f1, 2022.1.23f1, 2022.2.1f1, 2023.1.0a19
Votes
1
Found in
2021.3.8f1
2022.1.20f1
2022.2.0b12
2023.1.0a15
Issue ID
UUM-17026
Regression
Yes
[Linux] “[Debug Canvas]” GameObject gets added to the Scene when "Shift + W" is pressed while in Play Mode
Reproduction steps:
1. Open the user’s attached project
2. Enter the Play Mode
3. Press “Shift + W”
Expected result: The player starts sprinting
Actual result: “\[Debug Canvas]” GameObject gets added to the Scene
Reproducible with: 2021.2.3f1, 2021.2.19f1, 2021.3.8f1, 2022.1.0a14, 2022.1.20f1, 2022.2.0b12, 2023.1.0a15
Not reproducible with: 2020.3.40f1, 2021.2.2f1, 2022.1.0a1, 2022.1.0a13
Couldn’t test with: 2021.3.9f1, 2021.3.12f1 (crashed on GfxDeviceGLES::DrawBuffersBatchMode(GfxBatchHeader const&))
Reproducible on: Ubuntu 20.04.5
Not reproducible on: Windows 11 Pro 21H2
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “[Worker0] Could not generate preview image“ error when opening macOS native plugin in the Inspector with Architecture to build for set to ARM 64-bit
- [iOS] Application.absoluteURL is empty on Awake/Start when opening via deep link with Splash Screen disabled
- Crash on MemoryManager::Deallocate when rapidly calling Addressables.LoadAssetAsync
- Crash on physx::shdfnd::atomicIncrement when adjusting values on a character controller component after entering Play mode in Prefab edit mode
- [Rendering Debugger] [NewInputSystem] Debug Overlays in Play mode throws InvalidOperationException when using New Input System
Resolution Note (fix version 2022.2.1f1):
Verified the fix has landed to 2022.2.1f1 (58aadcf20a1d) with Rocky Linux 8.6
Resolution Note (fix version 2022.1.23f1):
Verified the fix has landed to 2022.1.24f1 in Rocky Linux 8.6