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Won't Fix

Votes

1

Found in

2022.3.0f1

2023.2.0f1

2023.3.0a3

6000.0.0b11

Issue ID

UUM-16980

Regression

Yes

Crash on TilemapCollider2D::PreparePolygonFromTile when opening scene

-

Reproduction steps:
1. Open the attached user's project
2. Open scene "Scenes/4_Pacman"

Expected result: The scene is opened
Actual result: The Editor crashes

Reproducible with: 2022.1.17f1, 2022.2.0b11, 2023.1.0a14
Not reproducible with: 2020.3.40f1, 2021.3.12f1, 2022.1.16f1

Reproducible on: macOS 12.5.1 (Intel)

Stacktrace:
#0 0x0000010dce9831 in TilemapCollider2D::PreparePolygonFromTile(math::int3_storage const&, PPtr<Sprite> const&, Tile::ColliderType, Polygon2D&)
#1 0x0000010dce85e3 in TilemapCollider2D::PrepareShapes(dynamic_array<b2Shape
, 0ul>&, Matrix4x4f const&)
#2 0x0000010dc49a0f in Collider2D::CreateFixtures(Rigidbody2D)
#3 0x0000010d6ca088 in AwakeFromLoadQueue::InvokePersistentManagerAwake(AwakeFromLoadQueue::Item
, unsigned int, AwakeFromLoadMode, bool)

  1. Resolution Note:

    There are no fixes planned for this Bug

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