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Fixed in 2020.1.X

Fixed in 2018.4.X, 2019.2.X, 2019.3.X

Votes

0

Found in

2018.4.0f1

2019.1.0a1

2019.2.0a1

2019.3.0a1

2019.3.0a4

Issue ID

1164341

Regression

Yes

Non-prefab Assets with .prefab extension are incorrectly handled by the Prefab Importer

Scene Management

-

How to reproduce:
1. Open the submitted project (MeshPrefabImport_193)
2. Select the 'customer_model' prefab in the Project window

Expected result: the asset should not be treated like a prefab since it does not contain a prefab object
Actual result: the asset is treated like a prefab and results in errors being printed in the Console window

Reproducible with: 2018.3.0a6, 2018.4.3f1, 2019
Not reproducible with: 2017.4.29f1, 2018.3.0a5

Notes:
Starting with 2019.1.0f2, 2019.2.0a12 and 2019.3.0a1, after selecting such an asset, InvalidCastException errors are continuously printed in the Console window

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