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Votes
0
Found in
2017.4.0f1
2018.3.0a1
2018.4.2f1
2019.1.0a1
2019.2.0a1
2019.3.0a1
Issue ID
1164412
Regression
No
Sprite.OverrideGeometry Incorrectly overrides vertices
Steps to reproduce:
1. Download attached project
2. Open OverrideGeometryTest scene
3. Enter play mode
4. click on Perform OverrideGeometry
Expected results: All all cases just one vertex is modified
Actual results:
Sprite A
On Start - Works as expected
On OverrideGeometry - Works as expected
Sprite B
On Start - Works as expected
On OverrideGeometry – Vert[0] moved down as expected, but all vertices seem to be shifting left with every click
Sprite C
On Start – Verts all shift down a uniform amount, cutting off part of the sprite immediately.
OnOverrideGeometry – works as expected
Sprite D
On Start – All verts shift left a tiny amount
On OverrideGeometry – Vert[0] moved down as expected, all verts shift left with every click
Reproduced with: 2019.3.0a7, 2019.2.0b7, 2019.1.8f1, 2018.4.8f1
Note:
- In build, vertices are correctly overridden (tested in Windows Standalone, iOS)
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