Search Issue Tracker
Won't Fix
Won't Fix in 1.7.X
Votes
0
Found in [Package]
1.7.3
Issue ID
BUR-1746
Regression
No
iOS kernel panic hard crash when using iPad Mini 4 with development build mode enabled
Reproduction steps:
1. Download and open the attached reproduction project
2. Build and deploy the project to an iPad mini 4 with the development build enabled
3. Observe the crash
Reproducible with: 2020.3.31f1
Could not test with: 2019.4, 2021.2, 2022.1, 2022.2 (Project breaks when downgrading/upgrading, import errors)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text overlap and is unreadable in Inspector > Terrain Paint Texture after creating new Terrain Layer
- Event "XRInputSubsystem.trackingOriginUpdated" triggers twice when recentering the view
- UITK TextField value is overwritten incorrectly by the converter result when Binding Mode is set to "To Source"
- Out of memory crash when selecting more than 80000 Assets simultaneously
- Test Runner fails to create a script in the active path when selecting a file as the active path
Resolution Note:
There are no fixes planned for this Bug
Resolution Note (1.7.X):
After an in-depth investigation, we have found a workaround: https://jira.unity3d.com/browse/BUR-1746?focusedCommentId=5371629&page=com.atlassian.jira.plugin.system.issuetabpanels:comment-tabpanel#comment-5371629
While we don't know the exact CPU instructions that cause the kernel panic, this workaround should unblock the customer, and we believe this particular issue is specific to the CPU used in iPad Mini 4. It's probably a hardware bug, triggered by a certain set of instructions (but not immediately, which is why when it crashes, it's not inside a Burst method). But without the ability to get a core at the point of failure, we cannot know for sure.