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Duplicate
Votes
2
Found in
2021.3.6f1
2022.3.43f1
6000.0.15f1
6000.1.0a3
6000.2.0a1
6000.3.0a1
Issue ID
UUM-12107
Regression
No
Video stutters on playback when the 'loop' option is enabled in the Video Player Component
Reproduction steps:
1. Open the attached ‘VideoLoop’ project
2. Open the ‘SampleScene’
3. Enter Play mode
Expected result: Video loops without stutterings
Actual result: The video noticeably stutters when it loops
Reproducible with: 2020.3.37f1, 2021.3.6f1, 2022.1.12f1, 2022.2.0b2, 2023.1.0a6
Reproduced on: Windows 11 (Nvidia)
Note: The issue is not reproducible when the Codec is set to ‘VP8’
-
Resolution Note:
This bug had the same underlying cause as UUM-58173. I validated that this was true by testing the project in:
- 6000.2.0a1 (right before the fix for UUM-58173 landed)
- 6000.2.0a4 (after the fix for UUM-58173 landed)and I was only able to reproduce the issue in 6000.2.0a1.
NOTE: The video still doesn't loop in a perfectly smooth manner; there's still a short "lag" at the loop point. But that's a known design weakness of the Video Player, we don't currently support seamless looping.
The issue that existed in 6000.2.0a1 and is fixed in 6000.2.0a4 is that there was a jitter at the loop point where the frames were shown out of order. So when the video looped, you would see the video jump back a little bit because it was showing older frames instead of the frames in the beginning of the clip.
Duplicate of https://issuetracker.unity3d.com/product/unity/issues/guid/UUM-58173
Comments (1)
-
minijaham
Apr 11, 2025 09:39
Confirmed that this happens on 6000.0.38f1 as well.
The video doesn't stutter ALL the time upon loop, but it sometimes does - and is completely... random, it seems.
Not entirely sure why this is happening.
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This is a duplicate of issue #UUM-58173