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Fixed

Fixed in 2021.3.9f1, 2022.1.13f1, 2022.2.0b5, 2023.1.0a3

Votes

0

Found in

2021.3.2f1

2022.1.0f1

2022.2.0a12

2023.1.0a1

Issue ID

UUM-4178

Regression

Yes

[Backport] Build is launched in the wrong Display when Main Display is changed

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Reproduction steps:
1. Open the attached project "Display test"
2. Check your Display settings
3. Build and Run project
4. Notice that the Build was launched on your Main Display
5. Change your Main Display to another Display
6. Run the build

Expected result: Build runs on current Main Display after it is changed
Actual result: Build doesn't run on current Main Display after it is changed

Reproducible with: 2021.2.0a16, 2021.2.19f1, 2021.3.2f1, 2022.1.0f1, 2022.2.0a12
Not reproducible with: 2019.4.38f1, 2020.3.34f1, 2021.2.0a15

Notes: If Player Settings in Registry are deleted after changing the Main Display, expected behavior is reached.
This also affects in which Display the Editor is opened.

  1. Resolution Note (fix version 2022.2.0b5):

    Fixed in: 2022.2.0b5

  2. Resolution Note (fix version 2022.1.13f1):

    Verified fixed in 2022.1.13f1

  3. Resolution Note (fix version 2021.3.9f1):

    Verified fixed in 2021.3.9f1
    Rev: ad3870b89536

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