Search Issue Tracker
Fixed in 2020.2.X
Fixed in 2020.1.X
Votes
2
Found in
2020.1.4f1
Issue ID
1275964
Regression
Yes
InputSystem not mapping keyboard keys properly on Linux
Keys are not mapped correctly when using the new input system in Linux. For example:
The ',' key is mapped to ';'
The '/' key is mapped to '='
Repro steps:
1) Install the input system package.
2) Open the test input sample scene included in the package
3) Observe the keys that light up on the key map as you press different keys.
Result:
The keys that light up are not always the keys that are pressed.
Expected:
The correct keys light up.
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- The Scene View becomes gray and "NullReferenceException" errors are thrown when attaching the Unity Editor process to RenderDoc
- Memory usage rapidly rises when changing colors in the color wheel
- Physically Based Sky's Horizon and Zenith Tint Color Selection Bars don't have immediate access to color pickers
- EmptyAdditionalLightShadowmapTexture leaks from memory when URP quality level is changed using QualitySettings.SetQualityLevel
- Referenced ScriptableObject field does not get updated and cannot be set to "None" when there are no Objects of that type
Resolution Note (fix version 2020.2):
GTK keyboard mappings have been updated to work with the new input system.