Search Issue Tracker
Fixed in 2021.1.X
Votes
0
Found in
2020.2.0a8
Issue ID
1277170
Regression
Yes
ETC Texture Compressor's Fast, Normal, Best properties stay in "Legacy" configuration when set to "Default"
How to reproduce:
1. Open the attached "1277170_ETCTexture.zip" project
2. Go to File -> Project Settings
3. Select the Editor category in the Project Settings
4. Set the ETC Texture Compressor Behaviour property to "Default"
Expected result: Fast is set to "etcpak", Normal is set to "ETCPACK Fast", Best is set to "Etc2Comp Best"
Actual result: Fast is set to "ETCPACK Fast", Normal is set to "Etc2Comp Fast", Best is set to "ETCPACK Best"
Reproducible with: 2020.2.0a8, 2020.2.0b3
Not reproducible with: 2018.4.27f1, 2019.4.10f1, 2020.1.6f1, 2020.2.0a7
Note:
- When the configuration is set to "Legacy", the Normal should be "ETCPACK Fast", but is "Etc2Comp Fast" instead
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- GC Allocation of 384 B every frame when using CinemachineInputAxisController
- Profiler search results are delayed when any search result is selected, and another frame is viewed
- [Linux] Cannot reorder GameObjects in the Hierarchy when the AI Assistant package is installed
- [iOS] Text Input field stops receiving changes when the "Cancel" button is used on the soft keyboard
- [WebGPU] URP RenderGraph RenderPass doesn't clear textures
Resolution Note (fix version 2021.1):
Fixed in: 2021.1.0a1