Search Issue Tracker
Fixed in 2020.2.X
Votes
0
Found in
2018.2.0a6
Issue ID
1277187
Regression
No
[SceneViz] CTRL + I (inverse selection) will ignore objects that aren't pickable
1. Open new scene
2. Create multiple objects in the scene
3. Make one of them not pickable from the hierarchy (hand icon on the left of the object)
4. Select objects in the scene and perform a CTRL+I shortcut to inverse the selection
Result
The non-pickable object(s) will get selected
Expected
the pickable property should prevent the object(s) to be selected
NOTE
CTRL+A already does it and was fixed in 2020.2.0b3 as part of this defect -> https://fogbugz.unity3d.com/f/cases/1250345/
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Foldout arrow indent is misaligned in the Inspector when used in Custom Type
- [Android] The Player screen turns black when playing a video under certain conditions
- Search window icons at the bottom are cut off when Search window is resized vertically
- "Try something else?" text label is cut off when searching for a long text in the Search window
- Rendering Debugger window sections do not have a minimum width set when resizing with the slider in the middle of the window
Add comment