Search Issue Tracker
Fixed in 2020.2.X
Votes
0
Found in
2019.3.0b11
2020.1.0a11
2020.1.5f1
Issue ID
1277165
Regression
Yes
The Input is delayed when adding the user Input in the "Extensions handled" Input field
How to reproduce:
1. Open the attached "UnityBugReport.zip" project
2. Navigate to Edit/Preferences/External Tools
3. Set Rider as the External Script Editor
4. Type fast in the Extensions handled Input field
5. Observe the Input delay
Expected result: Real-time Input addition
Actual result: The Input is slowly added
Reproducible with: 2019.3.0b11, 2019.4.10f1, 2020.1.0a11, 2020.1.5f1, 2020.2.0b1
Not reproducible with: 2019.3.0b10, 2020.1.0a1, 2020.1.0a9, 2020.2.0b2, 2020.2.0b3
Could not test with: 2018.4.27f1 (no "Extensions handled" Input field)
Notes:
1. Reproducible only when using Rider as External Script Editor
2. The issue is not reproducible when using Visual Studio, Visual Studio Code, Notepad++ as External Script Editor
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Search field in UI Builder's Library has no character limit
- Changing the value in UI Builder by dragging increases it by a few thousand points when reaching the borders of the screen
- ARM64 architecture DLL incorrectly copied instead of x64 when building for Windows x64
- Crash on TypeTreeIterator::GetNode when opening a specific folder
- Crash on WriteSerializedAssetsV2 when (re)entering the Play Mode in a specific project when IEnumerator Start() is used
Resolution Note (fix version 2020.2):
Fixed in 2020.2.0b2