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Context menu only applies to the GameObject which was right-clicked when...
Reproduction steps: 1. Create a new project 2. Create a few empty GameObjects 3. Select the created GameObjects 4. Right click t... Read more
Canvas keeps changing size when “Physically Based Sky” is enabled and an...
Reproduction steps: 1. Open the attached "Playground-22" project 2. Open "Assets/OutdoorsScene" scene 3. In the Hierarchy window,... Read more
Crash on FlareManager::DeleteFlare when exiting Play Mode after selectin...
Reproduction steps: 1. Open the attached “repro-project“ 2. Open the “Assets/Assets/Scenes/MVP/Scene_Game_MVP.unity“ scene 3. Ent... Read more
[APV] Scenario Blending UI not shown in Rendering Debugger
*Steps to reproduce:* 1. Download the attached repro project and open using 2023.3.0b9 2. Open the Rendering Debugger, (Window... Read more
Crash on GetGroupNameFromGUID when opening a specific project
Steps to reproduce: 1. Open the “users attached project” 2. Observe the crash Reproducible with versions:2022.2.0a8, 2022.3.20f... Read more
The Profile Analyzer's buttons and menus become unclickable when the win...
How to reproduce: 1. Create an empty project 2. Open the Profile Analyzer window and dock it somewhere (Window > Analysis > Profile ... Read more
Clicking on a ListView Element does not always highlight it
How to reproduce: 1. Open the attached "ListView" Project 2. Open SampleScene (Assets/Scenes/SampleScene) 3. Click on List GameOb... Read more
Black screen in Player when a specific project is built on the WebGL pla...
Reproduction steps: 1. Open the "repro_IN-68440" project 2. Open the "/Assets/Scenes/Main.unity" Scene 3. Open the "Build Setting... Read more
"ExecuteMenuItem failed because there is no menu named" error is thrown ...
Steps to reproduce: 1. Create a new project or open an existing one 2. Select a GameObject in Hierarchy or create a new one 3. Cl... Read more
[Android][GLES] FrameTimeManager gpuFrameTime is much lower when using O...
*Steps to reproduce:* 1. Set up a Unity Android project with GLES. 2. Attach a script that uses Application.targetFramerate to t... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shader cache is not used when building the Player repeatedly
- Shaders are always recompiled when the Editor is opened
- Recent search window can't be closed
- Tab on empty search doesn't pop up the recent search window any more
- Image effect shaders with RenderGraphUtils.FullScreenGeometryType.Mesh render incorrectly when using the RenderGraph