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Fixed in 6000.0.13f1
Fixed in 6000.0.X, 7000.0.0a1, future release
Votes
1
Found in
2023.2.11f1
2023.3.0b8
6000.0.0b11
Issue ID
UUM-64098
Regression
No
Crash on FlareManager::DeleteFlare when exiting Play Mode after selecting the Scene View
Reproduction steps:
1. Open the attached “repro-project“
2. Open the “Assets/Assets/Scenes/MVP/Scene_Game_MVP.unity“ scene
3. Enter Play Mode
4. Focus on the Scene View by selecting it
5. Exit Play Mode
6. Observe the crash
Reproducible with: 2023.2.11f1, 2023.3.0b8
Could not test with: 2021.3.35f1, 2022.3.20f1 (due to assembly and coding errors when downgrading the project)
Reproduced on: Windows 10
Not reproducible on: macOS Sonoma 14.2.1 (Intel)
First few lines of the stack trace:
0x00007FFBDAC737AF (Unity) FlareManager::DeleteFlare
0x00007FFBDAC81F06 (Unity) Light::SetupFlare
0x00007FFBDAD3310B (Unity) RenderSettings::UpdateGlobalState
0x00007FFBDB0223E9 (Unity) CallbackArray2<Camera & __ptr64,Camera & __ptr64>::Invoke
0x00007FFBDB023B78 (Unity) RuntimeSceneManager::SetActiveScene
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