Search Issue Tracker
Incorrect size of environment depth texture is returned when using “TryA...
How to reproduce: 1. Open the user’s attached “ARFoundation-samples-unity.zip” project 2. Add “Debug.Log(depthImage.width + " " + ... Read more
Post Processing effects are functional when they are toggled Off and not...
How to reproduce: 1. Open the user's attached "Granville.zip" project 2. Open the "SampleScene" Scene 3. Select the "Main Camera" Ga... Read more
[tvOS] Errors are thrown in the Console when XR packages are present
How to reproduce: 1. Open the attached Project "tvosTest.zip" 2. Switch the Build Platform to tvOS 3. Observe the Console Expe... Read more
[Linux] Crash on __fsetlocking when importing new assets from the Asset ...
Reproduction steps: 1. Create a new project 2. Drag Assets from the Project window to File Explorer or 1. Create a new project ... Read more
UIToolkit ScrollView element speed is unaffected by Scroll Deceleration ...
Reproduction steps: 1. Open the attached “BugRepro” project 2. Open the “Assets/Scenes/SampleScene“ Scene 3. Open the Simulator w... Read more
”Look rotation viewing vector is zero” is logged when using the “Spline ...
How to reproduce: 1. Open the user’s attached “My project (3).zip” project 2. Enter Play Mode, open the Scene window and select “C... Read more
The warning label does not appear if an organization is not selected whe...
Reproduction steps: 1. Open the Hub 2. Click on ‘New project' button 3. Observe the Hub’s window Expected result: The 'Created... Read more
Screen.fullScreen is set to "False" when Display.Activate is used
How to reproduce: 1. Open the attached project "FullScreenFalseRepro.zip" 2. Build And Run the project 3. Exit the Player 4. Ope... Read more
IndexOutOfRangeException is thrown in the Play Mode during text rendering
Reproduction steps: 1. Open the attached “TextGeneratorBug.zip“ project 2. Open the “Assets/Scenes/SampleScene.unity” Scene 3. En... Read more
MissingComponentException is thrown when baking Probe Volumes
How to reproduce: 1. Open the attached project "Bug Report.zip" 2. Open Window>Rendering>Lighting 3. Click "Generate Lighting" in... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Character spacing value is not applied when using a specific font asset
- [Android][IL2CPP] Player crashes on __memcpy_aarch64_simd+276 when invoking native code via a plugin on some ARM64 Android devices
- [Android]Resources fail to load when the AAB build contains a large Addressables Bundle
- Unity is loading internal version of SharpZipLib instead of local version
- The Context Menu items are ordered incorrectly