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0
votes
Fixed

Wrong URL shown in UV overlap warning message

Progressive Lightmapper

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Feb 01, 2019

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Version/s:

When UV overlaps are detected in a lightmap, this warning is shown: Please see this webpage for more information about objects with... Read more

0
votes
Won't Fix

[UX] SVG files that are dragged and dropped onto a canvas are not automa...

Package: Vector Graphics

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Jan 31, 2019

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Version/s: 1.0.0

How to reproduce: 1. Open the attached project ("SVG UX Issue.zip") 2. Drag the "kukka" object onto the Canvas 3. Observe its Inspec... Read more

0
votes
Not Reproducible

Replacing an existing prefab with a new instanceRoot will break all refe...

Scene Management

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Jan 05, 2019

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Version/s: 2018.3.0a1, 2018.3.0f2, 2019.1.0a1, 2019.2.0a1

To reproduce: 1. Open attached project(PrefabBug.zip) 2. Check MyPrefab2. Notice it has links to two other prefabs 3. Run the menu i... Read more

0
votes
Fixed

[Graphics-General] [LWRP] "CPU fence is invalid or very old!" exception ...

Graphics - General

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Feb 01, 2019

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Version/s: 2018.3.5f1, 2019.1.0b2

"CPU fence is invalid or very old!" exception is thrown on changing graphics APIs to Direct3D12 in LWRP project. Steps to repro: 1.... Read more

9
votes
Fixed

Task of generic struct crashes at mono_metadata_class_equal when enterin...

Mono

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Jan 31, 2019

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Version/s: 2018.3.0a1, 2018.3.1f1, 2019.1.0a1, 2019.2.0a1

Steps to reproduce: 1. Download the attached project and open "TestScene" scene 2. Enter play mode and wait 5 seconds 3. Exit play m... Read more

0
votes
Won't Fix

[LWRP] Oculus renders black when initialization is finished off of head ...

XR SDK

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Jan 29, 2019

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Version/s: 2018.3.0a1, 2018.3.0f1, 2019.1.0a1, 2019.2.0a1

Steps to reproduce: 1. Download and open the latest attached project(1122006.zip or OculusLWRP.7z) 2. Build for standalone 3. Launch... Read more

0
votes
Fixed

[Oculus GO] [ShaderGraph] Texture artifacts are seen when using PBR Grap...

Package: Scriptable Render Pipeline Lightweight

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Feb 01, 2019

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Version/s: 5.2.3

On 2018.3.4f1 this is also reproducible on Android To reproduce: 1. Open attached project 2. Build for Oculus GO Actual result: g... Read more

0
votes
Not Reproducible

Crash on block_remove or tlsf_free when entering Play mode after using 3...

Scene Management

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Jan 24, 2019

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Version/s: 2018.3.1f1, 2019.1.0a1, 2019.2.0a1

How to reproduce: 1. Open the "VegetationPainter_Crash.zip" project 2. Open the "Test_Level.unity" scene 3. Select VegetationPainter... Read more

0
votes
Fixed

[DX12][LWRP] "m_ResourceToKeyMap.find(tid) == m_ResourceToKeyMap.end" ex...

Windows

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Feb 01, 2019

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Version/s: 2019.1.0b2

"m_ResourceToKeyMap.find(tid) == m_ResourceToKeyMap.end()" exception is thrown on changing color space Linear to Gamma. Steps to re... Read more

0
votes
Won't Fix

Mesh Collider generates incorrect collider shape when the convex option ...

Physics

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Jan 31, 2019

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Version/s: 2018.3.0a5, 2018.3.0f2, 2019.1.0a1, 2019.2.0a1

Steps to reproduce: 1. Download 1122870_repro.zip and open "test" scene 2. Enable Convex collider for cylinder game object Expecte... Read more

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