Search Issue Tracker

Won't Fix

Votes

0

Found in

2018.3.0a1

2018.3.0f1

2019.1.0a1

2019.2.0a1

Issue ID

1122006

Regression

No

[LWRP] Oculus renders black when initialization is finished off of head and another scene is loaded

XR SDK

-

Steps to reproduce:
1. Download and open the latest attached project(1122006.zip or OculusLWRP.7z)
2. Build for standalone
3. Launch build with Oculus not on head(and sensor is not blocked)
4. Wait until the next scene loads
5. Put on Oculus or block its sensor

Expected result: game view is visible, Oculus is tracked
Actual result: nothing from the Oculus camera shows on the HMD or the main screen, tracking is not registered

Reproduced on 2018.3.4f1, 2019.1.0b2, 2019.2.0a4*
Not reproduced without LWRP
LWRP is not available in 2017.4

Notes:
-Project attached is a simple LWRP template set to load a scene after 5 seconds
-Loading a scene nearly the instant the scene loads works but likely due to Oculus initialization having not finished yet
-Works normally in the Editor, PS4 and with OpenVR

  1. Resolution Note (2019.1.X):

    Please upgrade to URP. We believe that this issue is fixed in current version.

Add comment

Log in to post comment

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.