Search Issue Tracker
Unity Hub's In the Cloud section has permanent "Your projects are loadin...
Some users have problem reaching Collab projects in Unity Hub, permanent "Your projects are loading" message in "In the Cloud" secti... Read more
NotImplementedException when calling HttpListener.TimeoutManager
How to reproduce: 1. Open the attached "TimeoutManager_NotImplemented.zip" project 2. Open the "SampleScene" scene 3. Enter Play mod... Read more
Nav Mesh Agent's Speed increases past the Speed set when traveling down ...
How to reproduce: 1. Open the user-submitted project ("bug-navagent-slope-speed.zip") 2. Open the "SampleScene" and enter Play Mode ... Read more
Script Execution Order menu doesn't show complete class names for long c...
How to reproduce: 1. Open the attached "case_1122059-SEODialogBug" project 2. Go to Project settings > Script Execution Order and ma... Read more
Class using ISerializationCallbackReceiver interface in a prefab variant...
How to reproduce: 1. Open the attached "case_1122325-PrefabVariantBug" project 2. Right-click the Prefab "MyPrefab" in the Project v... Read more
[UX] Errors when using large values in certain fields
Repro steps: 1. Create a new VFX asset 2. Drag it into the scene (the error does not reproduce if there is no instance of the effect... Read more
[SceneView] Selection Outline displays artefacts with VFX graph assets
Repro steps: 1. Create a new VFX asset and drag it into the scene 2. In the scene view, make sure Selection Outline is enabled. 3. S... Read more
[Tools] pCache Tool UX issues
Repro steps: 1. Open the pCache bake tool 2. Assign a mesh 3. Observe the following: - Mesh Statistic fields are inputs; probably s... Read more
[LWRP] "GL.LINES" and "Debug.DrawLine()" not rendering in Game view when...
Reproduction steps: 1. Open "Test.zip" project 2. Enter Play mode 3. Notice that in the Scene view there is a green cube and a blue... Read more
[Android Graphics] Android Player using linear color-space renders color...
Reproduction steps: 1. Open attached project 2. Build Android player and run on Samsung Galaxy S7 with Graphics API set to OpenGLES3... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “[Worker0] Could not generate preview image“ error when opening macOS native plugin in the Inspector with Architecture to build for set to ARM 64-bit
- [iOS] Application.absoluteURL is empty on Awake/Start when opening via deep link with Splash Screen disabled
- Crash on MemoryManager::Deallocate when rapidly calling Addressables.LoadAssetAsync
- Crash on physx::shdfnd::atomicIncrement when adjusting values on a character controller component after entering Play mode in Prefab edit mode
- [Rendering Debugger] [NewInputSystem] Debug Overlays in Play mode throws InvalidOperationException when using New Input System