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0
votes
By Design

[LWRP]Second camera with 'don't clear' mode breaks if it's viewport is c...

Package: Scriptable Render Pipeline Lightweight

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Nov 16, 2018

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Version/s: 3.3.0

Steps to reproduce: 1. Download and open the attached project 2. Enter Playmode 3. Change any Viewport Rec variable for object "Came... Read more

0
votes
Fixed

Deleting a GameObject hidden via hierarchy won't update visibility windo...

Themes

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Nov 20, 2018

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Version/s: 2019.1.0a10

Steps to reproduce: 1. Create a GameObject (e.g. Cube) 2. Press the little eye icon in the "Hierarchy"-window to hide it. 3. Delete... Read more

0
votes
Fixed

[Android][Vulkan] Terrain with Draw Instanced enabled is not rendered on...

Android

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Nov 20, 2018

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Version/s: 2019.1.0a10

How to reproduce: 1. Open attached "TerrainNotRendered" project 2. Build&Run "SampleScene" to Android 3. Launch application Expecte... Read more

0
votes
Duplicate

[Improved Prefabs] Errors occurs on selecting "No Overrides" when an ove...

Asset - Database

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Nov 20, 2018

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Version/s: 2018.3.0b11, 2019.1.0a9, 2019.1.0a10

Null reference exception occurs on selecting "No Overrides" option in override window after an override has been applied through ove... Read more

0
votes
Duplicate

D3D12: device is lost and editor crashes, when a 3D or Array RenderTextu...

Graphics - General

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Nov 19, 2018

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Version/s: 2018.3.0b9

Steps to reproduce: 1. Download and open the attached project 2. Make sure D3D12 is set as the graphics API 3. Open Scene "Sample Sc... Read more

0
votes
Duplicate

[Terrain] Brush is always rendering and painting as square

Terrain

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Nov 20, 2018

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Version/s: 2019.1.0a10

The brush is always rendering and generating heightmaps, textures, and details in square shape Steps to Repro: 1. Create a new or o... Read more

0
votes
Fixed

[Improved Prefabs] ArgumentException raises when user tries to use "Open...

Scene Management

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Nov 20, 2018

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Version/s: 2019.1.0a10

Steps: 1. Add GameObject to the Hierarchy 2. Add 3D model with children to that GameObject 3. Make a prefab asset out of it 4. Expan... Read more

0
votes
Fixed

Specific fbx model when imported in unity does not support the import co...

Asset - Importers

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Oct 08, 2018

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Version/s: 2018.1.0a7, 2018.2.0a1, 2018.3.0a1, 2018.3.0b4, 2019.1.0a1

How to reproduce: 1. Open attached project (Project1.zip) 2. Add AniTest100 Model to the Scene Actual results: Models and Animation... Read more

0
votes
By Design

[Mac] Particle missing texture reference because of a compilation error ...

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Nov 20, 2018

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Version/s: 2019.1.0a10

When opening the attached project, created in Windows 10, on other platforms (macOS, Linux) textures on some prefabs unlink. Steps ... Read more

3
votes
Fixed

[IL2CPP] NotSupportedException is thrown when using System.Type.GetCusto...

Scripting

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Nov 16, 2018

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Version/s: 2018.3.0a4, 2018.3.0b10, 2019.1.0a10

Repro steps: 1. Open user attached project 2. Make sure “Development Build” is checked 3. Build and Run 4. Play 5. Check the player ... Read more

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