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[ECS] Error 'DCICE007' is thrown when compiler removes fields that would...
Reproduction steps: 1. Open the attached project ("case_1217354-ECSBug") 2. Inspect console Expected result: No errors are thrown A... Read more
[URP][ShaderPreProcessor] Using Caching Preprocessor causes shader error...
Repro steps: 1. Open attached project 2. Make sure Project Settings -> Editor Caching Preprocessor (Experimental) is enabled 3. Buil... Read more
[ECS] DOTS compiler bug error is thrown when subtracting from float3.zero
How to reproduce: 1. Open the "ECSSampleRepro.zip" project 2. Check the Console Expected result: No errors appear in the Console Ac... Read more
[Mac] Console window does not maintain focus when the status bar is repe...
How to reproduce: 1. Create a new Unity project and make sure the layout does not have a Console window docked anywhere (it must be ... Read more
[Packman] Multiple assemblies with the same name from project and packag...
How to reproduce: 1. Open attached project 2. Observe Console window (if no errors are seen, proceed with the steps) 3. In Project ... Read more
SpriteShape throws Exception when Optimizing Points.
SpriteShape throws Exception when Optimizing Points. SpriteShape generates out of memory exceptions when optimizing points for cert... Read more
[URP][HDRP][Shader Graph]Remap node preview becomes pink when "In Min Ma...
Reproduction steps: 1. Create a new project 2. Create any Shader Graph 3. Create a Remap Node and set the Min/Max value to 1 Expect... Read more
Crash on Skybox::SetupSun when calling Camera.Render() in OnValidate()
How to reproduce: 1. Open attached project "Case_1218663" 2. Load Scene "demo_Island" Reproducible with: 2019.3.0b4, 2019.3.7f1, 20... Read more
[FrameDebugger] Camera Color property title in FrameDebugger is updated ...
The Camera Color property titles in FrameDebugger are updated constantly and hence difficult to read. Refer the attached video Step... Read more
[URP] Shader.renderQueue does not return the correct value for shaders w...
How to reproduce: 1. Open user-submitted project (renderpipeline_batchmode.zip) 2. In the Menu bar select Test > Print Render Queues... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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