Search Issue Tracker

0
votes
Won't Fix

[ECS] Error 'DCICE007' is thrown when compiler removes fields that would...

Package: Entity Component System (ECS)

-

Feb 05, 2020

-

Version/s: 0.8.0-preview.8

Reproduction steps: 1. Open the attached project ("case_1217354-ECSBug") 2. Inspect console Expected result: No errors are thrown A... Read more

0
votes
Not Reproducible

[URP][ShaderPreProcessor] Using Caching Preprocessor causes shader error...

Graphics - General

-

Mar 09, 2020

-

Version/s: 2020.1, 2020.1.0a25, 2020.2

Repro steps: 1. Open attached project 2. Make sure Project Settings -> Editor Caching Preprocessor (Experimental) is enabled 3. Buil... Read more

0
votes
Duplicate

[ECS] DOTS compiler bug error is thrown when subtracting from float3.zero

Package: Entity Component System (ECS)

-

Mar 25, 2020

-

Version/s: 0.8.0-preview.8

How to reproduce: 1. Open the "ECSSampleRepro.zip" project 2. Check the Console Expected result: No errors appear in the Console Ac... Read more

0
votes
Fixed

[Mac] Console window does not maintain focus when the status bar is repe...

MacOS

-

Mar 16, 2020

-

Version/s: 2019.3.5f1, 2020.1.0a15, 2020.2

How to reproduce: 1. Create a new Unity project and make sure the layout does not have a Console window docked anywhere (it must be ... Read more

1
votes
Won't Fix

[Packman] Multiple assemblies with the same name from project and packag...

Packman

-

Mar 25, 2020

-

Version/s: 2018.4, 2019.3, 2019.3.0f6, 2020.1, 2020.2

How to reproduce: 1. Open attached project 2. Observe Console window (if no errors are seen, proceed with the steps) 3. In Project ... Read more

0
votes
Fixed

SpriteShape throws Exception when Optimizing Points.

Package: 2D Sprite Shape

-

Mar 11, 2020

-

Version/s: 3.0.9

SpriteShape throws Exception when Optimizing Points. SpriteShape generates out of memory exceptions when optimizing points for cert... Read more

0
votes
Postponed

[URP][HDRP][Shader Graph]Remap node preview becomes pink when "In Min Ma...

Package: Shader Graph

-

Mar 23, 2020

-

Version/s: 4.10.0-preview

Reproduction steps: 1. Create a new project 2. Create any Shader Graph 3. Create a Remap Node and set the Min/Max value to 1 Expect... Read more

1
votes
Fixed

Crash on Skybox::SetupSun when calling Camera.Render() in OnValidate()

Camera

-

Feb 11, 2020

-

Version/s: 2019.3.0b4, 2019.3.0f6, 2020.1, 2020.2

How to reproduce: 1. Open attached project "Case_1218663" 2. Load Scene "demo_Island" Reproducible with: 2019.3.0b4, 2019.3.7f1, 20... Read more

0
votes
By Design

[FrameDebugger] Camera Color property title in FrameDebugger is updated ...

Graphics - General

-

Mar 24, 2020

-

Version/s: 2019.3, 2020.1, 2020.2, 2020.2.0a4

The Camera Color property titles in FrameDebugger are updated constantly and hence difficult to read. Refer the attached video Step... Read more

0
votes
By Design

[URP] Shader.renderQueue does not return the correct value for shaders w...

Package: Scriptable Render Pipeline Universal

-

Mar 25, 2020

-

Version/s: 8.0.1

How to reproduce: 1. Open user-submitted project (renderpipeline_batchmode.zip) 2. In the Menu bar select Test > Print Render Queues... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.