Search Issue Tracker

Fixed in 10.0.1

Votes

0

Found in [Package]

3.3.0 - 7.1.2

Issue ID

1191620

Regression

No

[ShaderGraph][Mac] ShaderGraph's Preview Window displays different frames compared to Scene/Game View when Flipbook Node is used

Package: Shader Graph

-

Reproduction steps:
1. Open the attached project named "Case_1191620"
2. Open the "TestScene"
3. Open the "Test" ShaderGraph and Game view side by side
4. Enter Play mode
5. Observe the ShaderGraph's preview and a Cube in the Game view

Expected result: The Game view and the ShaderGraph's preview frames match
Actual result: The ShaderGraph's preview either skips or displays a wrong texture during certain frames

Reproducible with package versions: 3.3.0, 6.9.2, 7.1.2

Reproducible with: 2018.4.12f1, 2019.2.10f1, 2019.3.0b8, 2020.1.0a10
Could not test with: 2017.4.33f1(ShaderGraph was not available)

Notes:
The issue does not reproduce on Windows 10, only on Mac

Add comment

Log in to post comment

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.