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Presets can't be deleted in Presets Manager until specific preset is sel...
How to reproduce: 1. Create a new project 2. Open Edit -> Project Settings -> Preset Manager 3. Select Add Default Preset -> Importe... Read more
[Oculus Go][Oculus Quest] Input field doesn't respond to interaction and...
Repro steps: 1. Open user attached project 2. Build and Run on an Oculus Go/Quest 3. Point the controller on to the input field and ... Read more
[Hub] does not verify for installed Unity version while adding additiona...
Hub does not verify for installed version while adding additional module to the same version. Refer the attached screenshot Steps t... Read more
[Visual Effect Graph] Dropdown icon for all dropdowns are missing under ...
Dropdown icon for all dropdowns are missing under Output Node (eg. Cube Output, Point Output, Octagon Output, Triangle Output) from ... Read more
Bitfield extraction in hlsl can overwrite its own operand when compiling...
To reproduce: 1) Open the attached project and scene 2) Play it Expected: The console outputs '1' Actual: It outputs '0' Reproduce... Read more
[LWRP] Camera with target render texture does not respect transparent ba...
How to reproduce: 1. Open the attached project 2a. Build for iOS and deploy the Xcode project to an iOS device 2b. Build and run f... Read more
[MacOS] Player rendering breaks when a second non fullscreen camera is e...
How to reproduce: 1. Open the attached Gone.zip project 2. Build and run 3. Choose the highest quality to run the game 4. Press the... Read more
[iOS] crash on il2cpp_mono_thread_internal_is_current after validating a...
How to reproduce: 1. Build the attached project for iOS 2. Build the app via Xcode 3. Press the "Send webrequest" button 4. Wait up ... Read more
[macOS] Cursor size is not affected by Cursor.SetCursor
How to reproduce: 1. Open attached project (CursorTooBig.zip) 2. Open "SampleScene" Scene -> enter the Play Mode 3. Exit the Play Mo... Read more
Applying overriden name of nested Prefab is silently ignored
How to reproduce: 1. Open user's attached 'PrefabBugRepro.zip' project 2. Open 'SampleScene' Scene 3. Select 'Parent Prefab' GameObj... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Spot Light with 'Box' Shape stops working when it collides with Mesh
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- “InvalidOperationException: Sequence contains no matching element“ error when reenabling a custom Debug Draw Mode
- Prefab that contains a layout group is marked as changed by the Editor when opened
- Emission animation does not appear when the "Emission Map" parameter is set to black in a Lit material