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Secondary hidden Hierarchy windows pop up when a new gameObject is creat...
How to reproduce: 1. Open the attached 'project-1190664.zip' project 2. In the open Hierarchy window create a new gameObject Expect... Read more
[Shader Graph] Input fields of Properties are misaligned under "Blackboa...
Input fields of Properties under "Blackboard" from Shader Graph Window are misaligned, refer attached screenshot. Steps to repro: ... Read more
[Dots.Transport] Writing to internalProcessBuffer makes data pollution a...
To reproduce: 1) Open the attached project and scene 2) Turn off Burst compilation 3) Play it 4) (For older versions) Stop it Resul... Read more
When the registry value for "TimeZoneKeyName" is invalid, "TimeZoneNotFo...
Reproduction steps: 1. Open "Regedit" -> "Computer\HKEY_LOCAL_MACHINE\SYSTEM\CurrentControlSet\Control\TimeZoneInformation" 2. Chang... Read more
[2018.4] UnityWebRequest.java has a sHostnameVerifier which doesn't have...
UnityWebRequest.java has a sHostnameVerifier variable which doesn't have server identity check implemented. Actual result: the veri... Read more
UnityCrashHandler32 and Standalone Build Icons are different
Build Icons are different for UnityCrashHandler32 and Standalone build Steps to Reproduce: 1. Create a new Project 2. Switch Platf... Read more
VideoPlayer skips first frames when transcode is disabled on Windows
How to reproduce: 1. Open the attached project ("1190020.zip") using the EnvIronman VM (more information in Edit). 2. Enter Play mod... Read more
[IMGUI] Speed Range values under Particle Effect window are clipping whe...
When Speed Range value is set to a 3 digit number in Particle System under the Inspector tab, Properties under Particle System are d... Read more
[ProBuilder] Exporting a ProBuilder object as an asset does not generate...
When exporting as an Asset in ProBuilder, it should generate a .prefab and .asset file. Only generates an .asset file. 1. Create a ... Read more
Addressable asset loading takes longer than loading them using Resources...
To reproduce: 1. Open the QA's attached project 2. Play in Editor 3. Build and Run on mobile or standalone Expected: Loading 1000 s... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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