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Fixed

Votes

2

Found in

2019.3.1f1

Issue ID

1220509

Regression

No

[URP] Cannot assign overlay cameras to a camera stack while in Prefab Mode.

URP Features

-

The camera stacking functionality that has been recently introduced in URP doesn't seem to be working when editing cameras in Prefab Mode.

Comments (1)

  1. CapeGuyBen

    Feb 24, 2020 22:02

    You can work around this with a script that assigns the desired overlay cameras on startup via baseCamera.GetUniversalAdditionalCameraData().cameraStack but it would be better if that wasn't necessary.

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