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Fixed
Votes
2
Found in
2019.3.1f1
Issue ID
1220509
Regression
No
[URP] Cannot assign overlay cameras to a camera stack while in Prefab Mode.
The camera stacking functionality that has been recently introduced in URP doesn't seem to be working when editing cameras in Prefab Mode.
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CapeGuyBen
Feb 24, 2020 22:02
You can work around this with a script that assigns the desired overlay cameras on startup via baseCamera.GetUniversalAdditionalCameraData().cameraStack but it would be better if that wasn't necessary.