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[Editor] When trying to move the selected editor window to a second moni...
Steps to reproduce:1. Open the attached user's project "Multi_Monitor_Docking_Bug.zip"2. Select the ReproLayout under the Layouts dr... Read more
[Addressables] "Cannot set a redirect limit higher than 128 redirects" e...
Reproduction steps:1. Open the “RedirectLimitStripped“ project2. Open the “SampleScene” scene3. Enable Hosting (Window > Asset Ma... Read more
[iOS] “Screen.orientation” returns wrong orientation when rotating a device
How to reproduce:1. Build And Run the attached “ScreenOrientation.zip” project on an iOS device2. Hold the device in portrait orient... Read more
The dropdown will not close when clicked outside of it
How to reproduce:1. Open the attached project “TestDropdown.zip”2. Enter Play Mode3. Click on the dropdown in the Game view4. Click ... Read more
Large Prefab size when it contains URP Light2D Field Overrides
Reproduction steps:1. Open the attached “Repro“ project2. Open and observe the “Assets/Prefabs/PrefabVariant.prefab” Prefab3. Right-... Read more
Transparents do not reflect the Terrain's painted Trees when Mixed Traci...
Reproduction steps:1. Open the attached “MixedTracingRepro.zip“ project2. Open the “OutdoorsScene” scene3. Observe the reflection of... Read more
[HDRP] Crash when renaming a Custom Pass immediately after adding it to ...
Steps to reproduce:1. Open any HDRP project2. Create a Custom Pass Volume (RMB in the Hierarchy>Volume>Custom Pass)3. Add an O... Read more
Editor crashes on ScriptableRenderLoopDrawSRPBatcher when opening Amplif...
Reproduction steps:1. Open the user’s attached project “EmptyURP.zip“2. In the Project window double-click on “CPX_Specialty_Overwat... Read more
Crash on "typeinfo for NonCopyable" when copying and pasting a nested Pr...
Reproduction steps:1. Open the attached project “CubeUnity-Repro”2. Open the "VfxKaZar_Ongoing" Prefab in Prefab Mode3. In the Hiera... Read more
[UI Toolkit] ListView breaks when interacting with a nested IMGUI Proper...
Reproduction steps:1. Open project “ListView.zip”2. Open “Scene”3. Select “CustomComponent” in the Hierarchy4. Expand the foldouts i... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shader Graph Swizzle Node Input/Output and Mask Update Incorrectly After Undo
- [URP] Crash on GameObject::QueryComponentByType when baking a Reflection Probe in an unsaved/untitled Scene
- No Icons are used for the Entry and Exit States in the Inspector when selected in an Animator Controller
- Crash on PlayerMain(int, char const**) when exiting Standalone Player with a Particle System in the Scene
- No Icon is used for the Runtime Animator Controller Type in a Search Window when assigning an Animator Controller in the Animator Component