Search Issue Tracker
Unity editor crashes on mono after building with a Darkwind plugin
How to reproduce: 1. Open user's attached project 2. Navigate to Window -> Darkwind -> Builds 3. Expand Builds tab and select "buil... Read more
Output Log is not copied to the crash directory when using Application....
The steps to reproduce: 1. Open attached project 2. Build the project using Windows Standalone Platform 3. Load the build "CrashProj... Read more
Colliders are not properly resized after being parented to another objec...
How to reproduce: 1. Open user-submitted project (BoxCollider) 2. Enter Play Mode Expected result: the Box Collider is the size of ... Read more
[Editor] Tooltips are offset in the Settings Window
1)Open the settings window `Editor/Settings` 2) Hover over a property that contains a tooltip 3) Notice tooltip is offset, it does n... Read more
Changing Camera targettexture dynamically during frame causes Post Effec...
Postprocessing: Gets graphics glitch when script does camera target texture changes. (New in 5.6) 1. Download attached project (Po... Read more
Addressables.UnloadScene method never enters a "Done" state after succes...
Addressables.UnloadScene returns IAsyncOperation object just like the LoadScene method, but for the UnloadScene method, IAsyncOperat... Read more
Two Visual Studio Code windows are opened when opening C# Project or script
How to reproduce: 1. Open a new Unity project 2. In "Edit/ Preferences/ External Tools/ External Script Editor", select "Visual Stud... Read more
[Android] IL2CPP build fails "CommandInvokationFailure: Failed to produc...
How to reproduce: 1. Create an empty project 2. Switch platform to Android 3. Delete Analytics Package (as this package causes other... Read more
[ReflectionProbes] Probe data is not cleared when clearing baked data af...
Steps to repro: 1. Download attached project and 'SimpleReflectionprobeTest1' scene; 2. In the Lighting window enable 'Auto Generat... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [HDRP] Game view renders artifacts when Camera's Component "Post Anti-aliasing" is set to "TAA" and Dynamic Resolution's "Forced Screen Percentage" is changed
- A deactivated Prefab's name color becomes white when a GameObject in the scene is deactivated
- The Game view becomes blank when using Frame Debugger with MSAA and Texture binding enabled in Play Mode
- Crash on dynamixel_sdk.dynamixel:groupSyncReadTxRxPacket when entering Play Mode after updating path to Dynamixel SDK in script
- NullReferenceException is thrown when changing the Inspector preview selection