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[Android] Development Build suffers from an FPS drop when tapping the sc...
How to reproduce: 1. Open the attached “IN-28077“ project 2. In the File → Build Settings enable Development Build and Autoconnect... Read more
[Android] NaN pixels appear in the Point and Spot Lights when the Build ...
How to reproduce: 1. Open the attached “IN-35074” project 2. In File → Build Settings click Build 3. Install and launch the build... Read more
[HDRP] Grayed out Shadowmask Mode settings on the Direction light are af...
Reproduction: 1) Open scene SkyBaking 2) Bake the lightmap. The shadow will look blocky its expected. 3) Switch to Baked In... Read more
Video Player Component has irregular playback speed in Player when using...
How to reproduce: 1. Make sure that a CORS extension is installed and the appropriate settings are enabled in the browser that will... Read more
"Failed to unpersist" error is not informative when trying to modify Pre...
Reproduction steps: 1. Open the attached “Failed to unpersist bug.zip“ project 2. Open the “ControlScene” scene 3. Enter Play mod... Read more
Crash on UndoManager::FlushTrackedObjects when removing a Component from...
Reproduction steps: 1. Open the attached “repro-project“ 2. In the Hierarchy window expand the "Terrain v3" GameObject 3. Expand ... Read more
GameObjects that do not have the default Light Layer selected are dark w...
How to reproduce: 1. Open the attached project “SceneLightIssue.zip“ 2. Open Scene “SampleScene“ 3. Disable the Scene lighting by... Read more
The default value for a property is saved as an override when ApplyModif...
How to reproduce: 1. Open the attached project “PrefabVariantDefaultValue.zip“ 2. Open Scene “SampleScene” 3. Select “TestPrefab0... Read more
Circle-shaped artifacts appear in a grid when recording Path Traced accu...
How to reproduce: 1. Open the “RayTracingBug” Project 2. Open the “Bug” Scene 3. In Recorder Window select “START RECORDING” (Win... Read more
Redundant precompiled assembly changes when Editor prompts for updates
How to reproduce: 1. Open the user-attached “My Project” project 2. When prompted to update precompiled assemblies, select “yes” ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Highlighter.Highlight does not find window when using class name as window title
- Highlighter.Highlight highlights a different component when multiple components have the same property path
- Highlighter.Highlight does not find elements in an array or list when the array or list is collapsed
- [URP][NRP] RenderPass, BeginSubPass, and EndRenderPass errors are thrown when Native RenderPass is enabled
- D3D11 swapchain error pop-up appears and the Editor shuts down when Generating Lighting with Probe Volumes present