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Fixed

Votes

0

Found in

2017.4

2017.4.1f1

2018.4

2019.2

2019.3

Issue ID

1211371

Regression

No

Raycast fails to hit Collider when aimed from certain distances and angles

Physics

-

How to reproduce:
1. Open attached project "Case_1211371" and load SampleScene
2. Press Play
3. Click "A" and observe the Console

Expected result: a ray pointing at a plane will register hitting it from a large distance
Actual result: raycast fails to detect hitting it

Reproducible in: 2017.4.36f1, 2018.4.15f1, 2019.2.18f1, 2019.3.0a8
Not reproducible in: 2019.3.0a9, 2019.3.0f5, 2020.1.0a19

Notes: In the provided project, the ray is hitting the plane at an angle of 26.27355 from the collider's normal and with a distance of 1004.58. Also reproduces with a distance of 1005.58, but not with 1003.58 or 1006.58

  1. Resolution Note:

    Fixed in 2019.3.0a8

Comments (1)

  1. Vincenzo

    Mar 22, 2020 09:15

    We need a backport to 2018.4 LTS.

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