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Fixed in 3.0.0-preview.2
Votes
0
Found in [Package]
preview.1 - 3.0.0,preview.1 - 2.0.0, preview.1 - 1.3.0, preview.1 - 1.0.5
Issue ID
1211656
Regression
No
[2D] NullReferenceException is thrown on selecting "Restore Default Pose" Property under CCD Solver 2D(Script)
On selecting "Restore Default Pose" property under "CCD Solver 2D (Script)" causes the editor to throw NullReferenceException, refer attached video.
Steps to repro:
1. Create a new Project
2. Windows > Package Manager > 2D IK > Install
3. Hierarchy > right-click > Create Empty
4. Inspector > Add Component > CCD Solver 2D (Script)
5. Add any Gameoject in Effector Property
6. Change Chain Length slider value
7. Select "Restore Default Pose" Button.
Actual Result:
NullReferenceException is thrown on selecting "Restore Default Pose" Property under "CCD Solver 2D (Script)"
Expected Result:
Restore Default Pose property is selected without any errors.
Tested with Unity versions:
2020.1.0a19, 2019.3.0f6 (3805be3cb06a)
Package found version: preview.1 - 3.0.0,preview.1 - 2.0.0, preview.1 - 1.3.0, preview.1 - 1.0.5
Environment:
Windows10 and macOS 10.14
Stack trace:
NullReferenceException: Object reference not set to an instance of an object
UnityEditor.Experimental.U2D.IK.IKEditorManager.DoUndo (UnityEngine.Experimental.U2D.IK.IKManager2D manager, System.String undoName, System.Boolean record) (at Library/PackageCache/com.unity.2d.ik@3.0.0-preview.1/Editor/IKEditorManager.cs:161)
UnityEditor.Experimental.U2D.IK.IKEditorManager.Record (UnityEngine.Experimental.U2D.IK.Solver2D solver, System.String undoName) (at Library/PackageCache/com.unity.2d.ik@3.0.0-preview.1/Editor/IKEditorManager.cs:139)
UnityEditor.Experimental.U2D.IK.Solver2DEditor.DoRestoreDefaultPoseButton () (at Library/PackageCache/com.unity.2d.ik@3.0.0-preview.1/Editor/Inspectors/Solver2DEditor.cs:107)
UnityEditor.Experimental.U2D.IK.Solver2DEditor.DrawCommonSolverInspector () (at Library/PackageCache/com.unity.2d.ik@3.0.0-preview.1/Editor/Inspectors/Solver2DEditor.cs:51)
UnityEditor.Experimental.U2D.IK.CCDSolver2DEditor.OnInspectorGUI () (at Library/PackageCache/com.unity.2d.ik@3.0.0-preview.1/Editor/Inspectors/CCDSolver2DEditor.cs:54)
UnityEditor.UIElements.InspectorElement+<>c__DisplayClass58_0.<CreateIMGUIInspectorFromEditor>b__0 () (at <b9bb103d86cd4249b6a1c8b6aa2850c7>:0)
UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr)
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