Search Issue Tracker
In Progress
Fix In Review for 6000.2.0a5
Under Consideration for 2022.3.X, 6000.0.X, 6000.1.X
Votes
0
Found in
2022.3.57f1
6000.0.36f1
6000.1.0b5
6000.2.0a2
Issue ID
UUM-96399
Regression
No
Clicking 'Open Editor Log' through the Console fails to open redirected Logs when relative Log files exist outside of the Project root
Reproduction steps:
1. Create and open a new project
2. Right click on the Console Window
3. Select "Open Editor Log" and observe it works as expected
4. Close the Unity project
5. Open a terminal (e.g. Powershell)
6. Make sure the current working directory in the terminal is anywhere outside of the Unity project root
7. Launch the project from the terminal, using a relative log file redirection (e.g. C:\Unity\6000.0.32f1\Editor\Unity.exe -projectpath D:\Projects\RepoProject -logfile .\Logs\EditorLog.txt)
8. Observe the log file is created relative to the current working directory in the terminal
9. Create a blank “EditorLog.txt” file at the equivalent path, but relative to the project (e.g. D:\Projects\RepoProject\Logs\EditorLog.txt)
10. Right click on the Unity Console Window
11. Select "Open Editor Log"
12. Observe the opened .txt file
Expected result: The correct “EditorLog.txt” file with logs is opened
Actual result: The blank “EditorLog.txt” file relative to the project root is opened
Reproducible with: 2022.3.57f1, 6000.0.36f1, 6000.1.0b5, 6000.2.0a2
Reproducible on: Window 10 (User reported), Windows 11
Not reproducible on: no other environment tested
Note:
- Nothing will open by clicking "Open Editor Log" (after 7th step) if the blank “EditorLog.txt” (in the 9th step) is not created relative to the project
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- EditorGUILayout.PropertyField foldout icon inside Vertical Layout Group has an incorrect indent when used with OnInspectorGUI()
- [Android] [iOS] "NullReferenceException: Object reference not set to an instance of an object" throws when entering the Play Mode/opening the application
- The Player freezes on load when building Web platform
- Animator "Conditions" tab breaks when the only Parameter is deleted and another one is created
- "Shader error in 'Universal Render Pipeline/Lit': maximum ps_5_0 sampler register index (16) exceeded" error thrown after a build is completed when the "LOD Cross Fade" parameter is enabled
Add comment