Search Issue Tracker
Fixed
Fixed in 6000.0.38f1, 6000.1.0b6, 6000.2.0a4, 7000.0.0a20
Votes
0
Found in
6000.0.35f1
6000.1.0b3
6000.2.0a1
Issue ID
UUM-96370
Regression
No
Unused propertyChanged callback increases the time taken in 'Should Update Binding'
Reproduction steps:
1. Open the attached project "ReproProj"
2. Open the “/Assets/Test.unity” Scene
3. Enter the Play Mode
4. Open the Profiler (Window > Analysis > Profiler)
5. Search for “Should Update Binding“
6. Observe the Profiler
Expected result: Time spent in "Should Update Binding" remains constant
Actual result: Time ms of “Should Update Binding” keeps increasing
Reproducible with: 6000.0.35f1, 6000.1.0b3, 6000.2.0a1
Could not test with: 2022.3.56f1 (Assets\BindingTest.cs(14,10): error CS0246: The type or namespace name 'CreatePropertyAttribute' could not be found)
Reproducible on:
Play Mode
Windows Standalone Player
Testing environment: Windows 10 Enterprise 21H2
Not reproducible on: No other environment tested
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size
Add comment