Search Issue Tracker
Won't Fix
Won't Fix in 2.0.X
Votes
0
Found in [Package]
2.0.11
Issue ID
VS-80
Regression
No
Autocomplete in Visual Studio breaks when an Assembly Definition name contains apostrophes
How to reproduce:
1. Open the attached project "Assembly Definition Unity Bug Project.zip"
2. Open Assets/NoAutocomplete.cs
Expected results: "using UnityEngine" is not greyed out and "MonoBehaviour" is not white
Actual results: "using UnityEngine" is greyed out and "MonoBehaviour" is white
Reproducible with: 2021.3.45f1, 2022.3.51f1, 6000.0.24f1, 6000.1.0a1
Reproducible on: Windows 10 22H2
Not reproducible on: No other environment tested
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS
Resolution Note:
it works fine on a recent VS 2022 (tested with VS 2022 17.12.4) there are no plans to backport this
Resolution Note (2.0.X):
it works fine on a recent VS 2022 (tested with VS 2022 17.12.4) there are no plans to backport this