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Won't Fix

Votes

0

Found in

2022.3.54f1

Issue ID

UUM-91103

Regression

No

[2022.3 only] Crash on AttachAddedComponents when opening a scene or launching Play mode

-

Reproduction steps:
1. Open the attached project "Repro"
2. Open scene "Scenes/SampleScene"
3. If the Editor doesn't crash after opening the scene, enter Play mode

Expected result: The scene opens up and Play mode is entered
Actual result: The Editor crashes either when opening the scene or when entering Play mode

Reproducible with: 2022.3.54f1, 6000.0.0b15
Not reproducible with: 6000.0.0f1, 6000.0.31f1, 6000.1.0a8

Reproducible on: Windows 11 (User), macOS 15.1.1 (Intel)
Not reproducible on: No other environment tested

Note:
The crash seems to be related to the GameObject "MeetingRoom_001/Text.002" in the scene as removing it stops the Editor from crashing on Play mode, although it might still inconsistently crash on exiting Play mode.

Stacktrace:
0x00007ff7589e4996 (Unity) AttachAddedComponents
0x00007ff7589ee56f (Unity) MergePrefabChanges
0x00007ff7589cf71d (Unity) MergePrefabInternal
0x00007ff7589cbb5d (Unity) MergeAllPrefabInstanceInfosDuringLoad
0x00007ff7589ccd02 (Unity) MergeAllPrefabInstancesDuringLoad
0x00007ff75779191d (Unity) LoadSceneOperation::CompleteAwakeSequence

  1. Resolution Note:

    Thank you for reporting a bug to Unity.

    We have reviewed the issue carefully, and in this case, the team is unable to prioritize fixing this bug. There are a number of reasons we make this decision, including the impact and severity of the issue across our user and customer base, and the possibility that future plans may solve the problem in a different way, or that a workaround for the bug may be available.

    Today we will be closing this case. Thank you again for taking the time to report this issue, and please let us know if there is anything else that changes the impact or severity of this issue.

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