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Under Consideration for 2022.3.X

Votes

0

Found in

2022.3.54f1

Issue ID

UUM-91103

Regression

No

Crash on AttachAddedComponents when opening a scene or launching Play mode

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Reproduction steps:
1. Open the attached project "Repro"
2. Open scene "Scenes/SampleScene"
3. If the Editor doesn't crash after opening the scene, enter Play mode

Expected result: The scene opens up and Play mode is entered
Actual result: The Editor crashes either when opening the scene or when entering Play mode

Reproducible with: 2022.3.54f1, 6000.0.0b15
Not reproducible with: 6000.0.0f1, 6000.0.31f1, 6000.1.0a8

Reproducible on: Windows 11 (User), macOS 15.1.1 (Intel)
Not reproducible on: No other environment tested

Note:
The crash seems to be related to the GameObject "MeetingRoom_001/Text.002" in the scene as removing it stops the Editor from crashing on Play mode, although it might still inconsistently crash on exiting Play mode.

Stacktrace:
0x00007ff7589e4996 (Unity) AttachAddedComponents
0x00007ff7589ee56f (Unity) MergePrefabChanges
0x00007ff7589cf71d (Unity) MergePrefabInternal
0x00007ff7589cbb5d (Unity) MergeAllPrefabInstanceInfosDuringLoad
0x00007ff7589ccd02 (Unity) MergeAllPrefabInstancesDuringLoad
0x00007ff75779191d (Unity) LoadSceneOperation::CompleteAwakeSequence

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