Search Issue Tracker
The depth prepass does not batch effectively
The depth only shader does not have any variants (I think) and should therefore be optimal for batching. The frame debugger indicate... Read more
Tutorials window is highlighted when the Masking window isn't open or no...
Reproduction steps: 1. Open the attached project "IET-Bugs 2” 2. Open the Tutorials window (Tutorials > Show Tutorials) 3. Click ... Read more
Unity takes a long times on Assembly Reload when recompiling script changes
Reproduction steps: # Open the attached project “PerfomanceIssueProject” # Open Window → Analysis → Profiler window # In the P... Read more
[VFX] Sample Gradient Compilation Failure
Sample Gradient when the result can be constant folded on the GPU is generating a failure: ``` Invalid VFX parent for sample Gradi... Read more
[OpenXR][HDRP] Ray-traced colored shadows render differently in left and...
Steps to reproduce: 1. Open the attached Google Drive project 2. Connect Oculus Link 3. Enter Play mode with Quest link connected... Read more
NullReferenceException errors appear when using "select half" button
How to reproduce: 1. Download and open the attached project 2. In the Project window, select both prefabs 3. In the Inspector win... Read more
[Windows][Vulkan] Scrambled texture objects are rendered when setting on...
How to reproduce: 1. Open the user’s attached “KtxLoadingSpeed” project 2. Open the “SampleScene” Scene 3. Select the “Cube” Game... Read more
"undefined symbol: WebView_loadHtml (referenced by top-level compiled C/...
How to reproduce: 1. Open the attached project “Main Metabloqs ProjectFiles.zip” 2. Build the project for WebGL Expected result... Read more
‘[…] doesn't have a texture property '_MainTex’’ error when using Gizmo...
Steps to reproduce: 1. Open the attached project "TestingProject.zip" and "SampleScene.unity" Scene 2. Make sure the Scene view is... Read more
Code Coverage marks static variables as unused when they are used
How to reproduce: 1. Open the attached "1427735_Repro.zip" project 2. Open the Scene "SampleScene" 3. Open the Code Coverage (Win... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- The mouse cursor is positioned in the center when Cursor.LockState is set to CursorLockMode.Confined and changing the mouse position
- Undefined symbol errors appear when building Xcode project using BuildPipeline.BuildPlayer
- Building a Player fails when using special characters in “Product Name” field
- [VFXG] Clicking on Allow Instancing box resets exposed properties to default values
- [iOS] Unable to select streaming apps when using broadcasting on iOS device