Search Issue Tracker
Crash on Object::SetCachedScriptingObject when entering the Play Mode im...
Reproduction steps:1. Open the “Test” project2. Open the “Assets/InstantiateAsyncCopy/.unity” Scene3. Enter the Play Mode4. Wait for... Read more
[Android] [Google Tensor] Flickering, Graphical Artifacts and a black sc...
How to reproduce:1. Open the attached “IN-87533.zip” Project2. Switch the Target Platform to Android and Build and Run the Project (... Read more
[Handles] Handles AA Polylines become distorted when used at a far dista...
Reproduction steps:1. Open the attached “IN-88277” project2. Open the “SampleScene”3. In the Hierarchy window, select the “Spline” G... Read more
“AssetDatabase.GetMainAssetTypeAtPath" returns the incorrect type when u...
Reproduction steps:1. Open the attached “BugRepro” project2. Click on the “Assets/Test Object.asset” asset in the Project window3. R... Read more
Awaitable.NextFrameAsync() fails to resume when invoked multiple times f...
Reproduction steps:1. Open the attached “IN-88257” project2. Open the “SampleScene”3. Enter Play mode4. Exit Play mode5. Observe the... Read more
Text input duplicates in the TextField when textField.isDelayed is set t...
How to reproduce:1. Open the attached “IN-87799” project2. In the Toolbar select “TextFieldTesting” → “ShowWindow”3. Change your key... Read more
[VR] [visionOS] Large AEC industry models crash when loading in AppleVis...
Hello,https://discussions.unity.com/t/large-aec-industry-models-crash-when-loading/1513140 this is the post where I submitted the pr... Read more
InvalidOperationException is thrown in Play Mode when Visual Studio debu...
How to reproduce:1. Open the “IN-86938_repro“ project2. Open the project in Visual Studio and in the upper tab select, “Attach to Un... Read more
The Camera does not render correctly when the Camera.Rect() is changed a...
How to reproduce:1. Make sure HDR is enabled on the device2. Open the “IN-87674_repro“ project3. Open the “OutdoorsScene“4. Enter Pl... Read more
[Android] URP built-in Lit and Complex Lit shaders do not get rendered i...
How to reproduce:1. Open the “ReproProject“ project2. Open the “SampleScene“3. Build for WebGL4. Invoke the “HTTP” server in the Web... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled