Search Issue Tracker
Won't Fix
Votes
0
Found in
2021.3.46f1
2022.3.52f1
6000.0.27f1
6000.1.0a4
Issue ID
UUM-87162
Regression
No
Font Asset Creator progress bar continues to display the process it was cancelled on
How to reproduce:
1. Create a new Unity project
2. Go to Window -> Text -> Font Asset Creator
3. Select any "Source Font"
4. Set "Atlas Resolution" to the maximum and "Character Set" to "Extended ASCII" to extend the creation time
5. Click "Generate Font Asset" and cancel it at once
Expected results: The process is canceled and the progress bar is empty
Actual results: The process the generation was canceled on is displayed on the progress bar
Reproducible with: 2021.3.46f1, 2022.3.52f1, 6000.0.27f1, 6000.1.0a4
Reproducible on: macOS Sequoia 15.0.1 (M1)
Not reproducible on: No other environment tested
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Rotation values flip in animation when importing FBX with a generic rig
- [Quality Hackweek] Activated Terrain Inspector is active only until the terrain GameObject is deselected when two or more Inspectors are open
- Physics Used Memory keeps growing when GameObject colliders are enabled and disabled
- Errors are thrown and Inspector's UI element is not drawing when a GameObject with script component using a List<T> attached is selected
- ConfigurableJoint's parameters are not saved in the Prefab after Runtime Prefab baking
Resolution Note:
Minor cosmetic issues will not be addressed at this time.