Search Issue Tracker
Won't Fix
Votes
0
Found in
2021.3.46f1
2022.3.52f1
6000.0.27f1
6000.1.0a4
Issue ID
UUM-87162
Regression
No
Font Asset Creator progress bar continues to display the process it was cancelled on
How to reproduce:
1. Create a new Unity project
2. Go to Window -> Text -> Font Asset Creator
3. Select any "Source Font"
4. Set "Atlas Resolution" to the maximum and "Character Set" to "Extended ASCII" to extend the creation time
5. Click "Generate Font Asset" and cancel it at once
Expected results: The process is canceled and the progress bar is empty
Actual results: The process the generation was canceled on is displayed on the progress bar
Reproducible with: 2021.3.46f1, 2022.3.52f1, 6000.0.27f1, 6000.1.0a4
Reproducible on: macOS Sequoia 15.0.1 (M1)
Not reproducible on: No other environment tested
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled
Resolution Note:
Minor cosmetic issues will not be addressed at this time.