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Player crashes on 'scripting_object_get_class' if there are variables in...
How to reproduce:1. Open the attached "PlayerSerializationCrashStripped.zip" project2. Open Build Settings and make sure that the 'S... Read more
Second build in a row crashes on launch
Reproduction steps:1. Open "1172486" project2. After Script and Assembly Definition reloading is done, close Unity3. Edit the "Build... Read more
[Metal] Realtime Lightmap Color is wrongly generated, when Material's Al...
How to reproduce:1. Open user's attached project2. Observe the indirect lighting Expected result: Realtime Lightmap is blue when Mat... Read more
[Linux] [Packman] Package Manager UI will sometimes freeze indefinitely ...
[Linux] [Packman] Package Manager UI will sometimes freeze indefinitely after installing package on CentOS 7 Intermittently after in... Read more
input package throws warning at build time
-e: see title, will trip people running warnings-as-errors -repro:--open input project or add input package to empty project--make a... Read more
Collider stays behind when GameObject with multiple Colliders is set as ...
How to reproduce:1. Open the attached project("case_1174519")2. In Hierarchy select "My Child" GameObject3. Enter Play Mode4. Observ... Read more
[Packman] "Reset Packages to Defaults" has no effect
[Packman] "Reset Packages to Defaults" has no effect The "Reset Packages to Defaults" entry which is found under the Help menu no lo... Read more
[Linux][Editor] Color picker does not work
How to reproduce:1. Create a new project2. Choose Directional Light in the Hierarchy window3. In the Inspector window, use the color... Read more
[Editor] Highlighter does not work well
Hightlighter Feature does not work anymore 0. Using the default layout, select a game object in the Hiearchy window1. Open Bug> H... Read more
[Linux][Editor] The "Cancel Batch" button is always greyed out.
When the Editor doing importing magic, the progress window has a "Cancel Batch" button to cancel the process. However, this button c... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default