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"Fatal error in Unity CIL Linker Mono.Linker.LinkerFatalErrorException: ...
How to reproduce:1. Open the attached project "VR.zip"2. Buid the project for UWP Expected results: Build is successfulActual result... Read more
Menu Bar gets corrupted when setting MenuItem priority to MinValue
How to reproduce:1. Open the attached “IN-82529“ project2. Observe the Menu Bar Expected result: Under "Services," there is an item ... Read more
Sprites are not visible when using Rendering.CommandBuffer.Blit with spr...
Reproduction steps:1. Open the “ReproProject“ project2. Open the “Assets/Scenes/SampleScene“ scene3. Enter Play Mode4. Observe the G... Read more
"MaterialMeshInfo does not point to a valid mesh" error for runtime-crea...
How to reproduce:1. Open the attached “IN-82481“ project2. Open the “TestScene1“3. Enter Play Mode4. Observe the Console window Expe... Read more
Entites World serialization not deterministic
1. What happened A Customer Upgraded to Unity 2022.3.26f1 and discovered that world serialization was not producing deterministic ou... Read more
Package Manager Inspector has too big font for sections when multiple pa...
How to reproduce:1. Create a new Unity project2. Go to Window -> Package Manager3. Select the Unity Registry tab4. Using the "Shi... Read more
Package Manager Inspector has too big font for sections when multiple pa...
How to reproduce:1. Create a new Unity project2. Go to Window -> Package Manager3. Select the Unity Registry tab4. Using the "Shi... Read more
No common action is available for Assets that need import
How to reproduce:1. Create a new Unity project2. Go to Windows -> Package Manager3. Go to "My Assets" and make sure you have more... Read more
Package Manager suddenly changes its size when it was narrowed down in t...
How to reproduce:1. Create a new Unity project2. Go to Window -> Package Manager3. Dock the Package Manager window in the Editor ... Read more
Aseprite references are lost when the asset is renamed
How to reproduce:1. Open the attached "aseprite_issue" project2. Open the “SampleScene”3. Observe the Game view4. In the Project tab... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled