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[TextMeshPro][Android] Multiple UI elements are not rendered and "NullRe...
Reproduction steps:1. Open the attached “ASDQWE” project2. Build and run the Player (File > Build And Run)3. Observe the Player E... Read more
[Android] Tasks get stuck in the "WaitingToRun" state when using IL2CPP ...
Reproduction steps:1. Open the attached “ASDQWE” project2. Build and run the Player (File > Build And Run)3. Observe the Player E... Read more
[iOS] Logging does not work when using "Wait for the executable to be la...
How to reproduce:1. Open the attached Project "Archive.zip"2. Build the Scene "SampleScene" for iOS3. In the Xcode build, open Produ... Read more
ArgumentException error when using EntityCommandBuffer in Play mode
Reproduction steps:1. Open the attached project "Repro"2. Open “Assets/Scenes/SampleScene.unity“ scene3. Enter the Play mode and wai... Read more
Particles spawned from Particle System are not visible when Shape "Arc" ...
Reproduction steps:1. Open the attached “ParticleSystemArc.zip” project2. Open the “ReproScene” Scene3. Select the “Particle System ... Read more
Feature sets can install old version of packages even though not a depen...
Steps to reproduce: Open a new Unity Project Open Package Manager via Window > Package Manager Navigate to the Unity Registry sec... Read more
Player crashes or freezes when using DirectX12 after running for several...
How to reproduce:1. Open the “IN-82460_repro“ project2. Build the project (File → Build)3. Copy the “UWB“ folder in the project dire... Read more
InputDeviceTester sample only show Touch contact once
Steps to reproduce: 1. Open InputSystem project 2. Open donwload/install external sample "InputDeviceTester" (if needed) 3. Open Inp... Read more
'This package version has no signature' warning links to outdated docume...
Steps to reproduce: Download the attached .tgz folder (do not extract it) Open a Unity project Open the Package Manager via Window &... Read more
Missing scripts warnings in HDRP Production Ready Shaders when entering ...
Steps to reproduce: Create a new HDRP project. Window > Package Manager > Shader Graph > Samples and import the Production ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled