Search Issue Tracker
Not Reproducible
Votes
0
Found in
2018.4
2019.1
2019.1.8f1
2019.2
2019.3
Issue ID
1172486
Regression
No
Second build in a row crashes on launch
Reproduction steps:
1. Open "1172486" project
2. After Script and Assembly Definition reloading is done, close Unity
3. Edit the "BuildServer.bat" file
3.1. Change the Unity path appropriately
3.2. Delete "-SERVER TRUE"
4. Run the "BuildServer.bat" file
5. Run the first build in the newly created "Exports" folder
6. Run the second build
Actual Result: The Second build crashes
Reproduced with: 2019.2.1f1, 2019.1.14f1, 2018.4.6f1
Couldn't reproduce with: 2019.3.0a11 (Only one build finishes with the batch file), 2019.3.0a1 (Project breaks), 2017.4.31f1 (Project breaks)
Note:
The first build doesn't seem to work properly either (seems like a silent crash), but doesn't crash with the "Crash" pop-up
Ignore any custom pop-ups that appear when loading the project
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Return value and out parameter get scrambled when a Custom HLSL Operator is used
- Some UI Toolkit pixels are transparent when not all corners are rounded
- The default layout file gets corrupted when the project is saved and closed after running a specific Test Runner test
- Cameras overlay sometimes show “No Cameras” for a split second instead of “Main Camera” when clicked to move the overlay
- Sprite Mode defaults to "Multiple" instead of "Single" when switching the Texture Type to "Sprite (2D and UI)"
Add comment