Search Issue Tracker
Fixed in 2020.1.X
Fixed in 2019.3.X
Votes
0
Found in
2019.3.0a7
Issue ID
1174733
Regression
Yes
[Packman] "Reset Packages to Defaults" has no effect
[Packman] "Reset Packages to Defaults" has no effect
The "Reset Packages to Defaults" entry which is found under the Help menu no longer appears to have any effect on the manifest or installed packages. Any non-default packages installed will remain in the project and manifest.
Steps to reproduce
- Create/open an Unity 2019.3.0a7(+) project
- Open Package Manager (Window > Package Manager)
- Install a package or several (any non-default)
- Close the Package Manger dialog
- Reset packages to default (Help > Reset Packages to Defaults), accepting the warning
- Open Package Manager (Window > Package Manager)
- Observe the previously installed packages are still installed into the project
Workaround:
Click the 'Refresh' button, located under the list of packages to refresh the installed list of packages
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Search field in UI Builder's Library has no character limit
- Changing the value in UI Builder by dragging increases it by a few thousand points when reaching the borders of the screen
- ARM64 architecture DLL incorrectly copied instead of x64 when building for Windows x64
- Crash on TypeTreeIterator::GetNode when opening a specific folder
- Crash on WriteSerializedAssetsV2 when (re)entering the Play Mode in a specific project when IEnumerator Start() is used
Resolution Note (fix version 2020.1):
Could not reproduce in 2020.1.0a5, closing as fixed.
Resolution Note (fix version 2019.3):
Could not reproduce in 2019.0b5, closing as fixed.