Search Issue Tracker
Fixed in 2020.1.X
Fixed in 2019.3.X
Votes
0
Found in
2019.3.0a7
Issue ID
1174733
Regression
Yes
[Packman] "Reset Packages to Defaults" has no effect
[Packman] "Reset Packages to Defaults" has no effect
The "Reset Packages to Defaults" entry which is found under the Help menu no longer appears to have any effect on the manifest or installed packages. Any non-default packages installed will remain in the project and manifest.
Steps to reproduce
- Create/open an Unity 2019.3.0a7(+) project
- Open Package Manager (Window > Package Manager)
- Install a package or several (any non-default)
- Close the Package Manger dialog
- Reset packages to default (Help > Reset Packages to Defaults), accepting the warning
- Open Package Manager (Window > Package Manager)
- Observe the previously installed packages are still installed into the project
Workaround:
Click the 'Refresh' button, located under the list of packages to refresh the installed list of packages
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default
Resolution Note (fix version 2020.1):
Could not reproduce in 2020.1.0a5, closing as fixed.
Resolution Note (fix version 2019.3):
Could not reproduce in 2019.0b5, closing as fixed.