Search Issue Tracker
Fixed in 2019.2.X
Fixed in 2019.3.X
Votes
0
Found in
2017.4.0f1
2018.4.0f1
2019.1.0a1
2019.2.0a1
2019.2.0b10
2019.3.0a1
Issue ID
1172512
Regression
No
Crashes on Tilemap::CompressBounds when calling Tilemap.CompressBounds() from overriding TileBase.RefreshTile() function
How to reproduce:
1. Open the attached project
2. Open the 'main' scene
3. Open the Tile Pallete Window.
4. Select the white Tile as your brush
5. Paint the selected tile on the the Tilemap.
Reproducible with: 2017.4.31f1, 2018.4.5f1, 2019.1.13f1, 2019.2.0f1, 2019.3.0a11
Fixed in: 2020.1.0a1
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- GC.Alloc called by HDRenderPipeline.LensFlareMergeOcclusionDataDrivenPass() when playing the default HDRP Sample Template project
- Automatic LOD fails and SRP Batcher incompatibility occurs when using spline-based quad-topology meshes
- Editor crashes on D3D12GetInterface when repeatedly enabling and disabling 256 text components
- Flickering bright white dots in the Scene when the Android Platform is selected and DX11 Graphics API is used with Iris(R) Xe Graphics GPU
- Inconsistent capitalization and misaligned text in multiple query blocks in Search window
Add comment