Search Issue Tracker
Fixed in 2019.3.X
Votes
0
Found in
2017.4.0f1
2018.4.0f1
2019.1.0a1
2019.2.0a1
2019.3.0a1
2019.3.0a7
Issue ID
1167052
Regression
No
[Linux] Tooltips are offset by a large amount and constrained if another tooltip is shown in quick succession
To reproduce:
1) Create a new project
2) Hover over one of the toolbar icons (like "Move Tool")
3) While the tooltip is still up, quickly hover over another button with a larger tooltip, like "Center/Local"
Result A: Tooltip box is still the size of the smaller tooltip
4) Drag out one of the windows, like Scene View or Inspector
5) Hover over one of the toolbar icons again
Result B: Tooltip position is offset downwards
Reproduced in 2017.4.0f1, 2019.3.0a8
-
alfish
Oct 05, 2020 22:16
Also, even on 2019.4.11f1 "Result A" wasn't solved, it still happens. And on multi-screen, the tooltip may appear on wrong screen. Please make it so tooltips are simply rendered inside the Editor window.
-
alfish
Sep 22, 2020 22:33
This bug (A and B) is still present in Unity 2020.1.4f1 (KDE Plasma / Kubuntu 20.04).
The taskbar also gets orange (as if app is notifying user of changes) every time a tooltip appears.
Wouldn't it be better to just render tooltips normally inside the editor window instead of trying to make it like a separate window?
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Sprite Atlas remains loaded in memory after scene change or unloading assets
- Decompressing a DeflateStream under IL2CPP misses a few bytes
- Referred style sheet stays dirty after saving when using the UIBuilder
- The Height map Amplitude is not working when using HDRP/LayeredLit
- Infinite inertial tensor rotation values are not discarded (both AB and RB)
Resolution Note (fix version 2019.3):
Fix resize of tooltips in Linux editor