Search Issue Tracker
Won't Fix
Votes
0
Found in [Package]
Issue ID
1166865
Regression
No
Depth Texture is ignored when using Post-Processing Stack Command Buffer shaders
How to reproduce:
1. Open the attached project ("case_1166865-Command_Buffer_Bug_Report")
2. Open the repro scene ("SampleScene")
3. Enter Play mode
Expected results: Cube's part which is behind the capsule is not visible
Actual results: Entire cube is visible (depth texture is ignored)
Reproducible with: 2019.1.9f1, 2019.2.0b8, 2019.3.0a8
Couldn't test with 2017.4 and 2018.4 because of errors after downgrading
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- MacOS server cannot find libMonoPosixHelper.dylib when calling GZipStream
- Nothing happens when Generate Material Property checkbox is clicked in the Shader Graph
- Handles in the Curve Editor are not visible when using Light Theme
- Terrain Brush 'Mask Texture' field Object Picker window doesn't have package assets hidden by default
- Memory usage increases with each selected object in the Object Picker window
Add comment