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0
votes
By Design

URP Custom Render Pass renders black in build when using OpenGLCore Grap...

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Jul 12, 2022

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Version/s: 2020.3.36f1, 2021.3.5f1, 2022.1.8f1, 2022.2.0a18, 2023.1.0a2

How to reproduce: 1. Open project "1423625_opengl-2021.3 (2).zip" 2. Press Edit -> Project Settings -> Player -> Other Settings 3. D... Read more

0
votes
Fixed

Unity crashing upon start with a vjoy controller connected

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Jul 12, 2022

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Version/s: 2020.3.36f1, 2021.3.6f1, 2022.1.8f1, 2022.2.0b1, 2023.1.0a4

Unity crashing upon start with a vjoy controller connected Read more

0
votes
Fixed

2D Spot Light artifacts regression

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Jul 01, 2022

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Version/s: 2022.1.8f1, 2022.2.0b1, 2023.1.0a1

Reproduction steps: 1. Open the user's attached project from the Drive link 2. Open the "Prototype" Scene 3. Observe the GameObjects... Read more

0
votes
By Design

Renderer Feature does not work in Edit Mode for materials created in "On...

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Jul 05, 2022

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Version/s: 2022.2.0b1

How to reproduce: 1. Open project “Bug.zip” 2. Open “Rotoscope” Scene (Assets > Files > Rotoscope) 3. In the Project window select “... Read more

0
votes
Won't Fix

"PlatformNotSupportedException: Operation is not supported on this platf...

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Jul 14, 2022

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Version/s: 2021.3.6f1, 2022.1.9f1, 2022.2.0a19, 2023.1.0a3

How to reproduce: 1. Open the attached project "HttpClient PatchAsync Regression (IN-8860).zip" 2. Open Assets/Scenes/SampleScene.un... Read more

0
votes
Fixed

IL2CPP not correctly handling function pointers that have function point...

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Jul 14, 2022

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Version/s: 2021.3.6f1, 2022.1.9f1, 2022.2.0b1, 2023.1.0a3

How to reproduce: 1. Open the attached project ("il2cpperror.zip") 2. Make a Build 3. Observe the output in the Console Expected re... Read more

0
votes
Fixed

[Android] Time.deltaTime is not stable when building on devices with 90h...

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Jun 04, 2022

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Version/s: 2020.3.35f1, 2021.1.0a1

Reproduction steps: 1. Open the user's attached "TestDeltaTime2_2017.zip" project 2. Build and Run for Android 3. Observe the Pla... Read more

0
votes
Won't Fix

Scene window stuck in orbit after context menu click from Hierarchy

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Jun 24, 2022

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Version/s: 2022.2.0a11, 2023.1.0a1

Tested on macOS 12.2 on Trunk version 2023.1.0a1.1 The scene window gets stuck in orbit after opening a context menu from the Hiera... Read more

0
votes
Fixed

Crash on EvaluateSlow when running particle system

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Jul 12, 2022

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Version/s: 2020.3.36f1, 2021.3.6f1, 2022.1.8f1, 2022.2.0a19, 2023.1.0a2

How to reproduce: # Open the user attached project # Add the CRASH prefab to Hierarchy # In Hierarchy select Canvas -> Button ... Read more

0
votes
Active

Emission colors are incorrect when converting materials from Built-in to...

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Jul 07, 2022

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Version/s: 2020.3.36f1, 2021.3.6f1, 2022.1.8f1, 2022.2.0a19, 2023.1.0a2, 2023.2.0a1

How to reproduce: 1. Open the attached project "UrpMatConversion.zip" 2. Select "Render Pipeline" in the Hierarchy window 3. Chan... Read more

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