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1
votes
Won't Fix

[CustomEditor] DragPerform event does not fire when Unity Editor is not ...

IMGUI

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Nov 13, 2019

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Version/s: 2019.2, 2019.2.4f1, 2020.1

To reproduce: 1) Open the attached project 2) In top menu bar, open CUSTOM_NAME (Edits below) ->PropBrowser->Browser 3) Make sure Un... Read more

0
votes
Fixed

NetworkAnimator only syncs animations from server to clients not the oth...

Networking

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Apr 23, 2015

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Version/s: 5.1.0b4

Reproduction steps: 1. Open the attached project "Project Folder" 2. Open the scene "Main" 3. Build for windows (haven't tested othe... Read more

0
votes
Fixed

[XR][Oculus Go][Oculus Quest] Edges of textures jitter substantially wit...

XR SDK

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Sep 18, 2019

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Version/s: 2018.4, 2018.4.7f1, 2019.2, 2019.3, 2020.1

Repro steps: 1. Open user attached project 2. Switch build target to Android 3. Player Settings -> XR Settings -> Add Oculus SDK 4. ... Read more

2
votes
Won't Fix

[tvOS] [Game Center] Social.ShowAchievementsUI() doesn't work anymore af...

tvOS

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Sep 24, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.2.0a1, 2019.2.6f1, 2019.3.0a1, 2020.1.0a1

How to reproduce: 1. Build the attached project for tvOS 2. Build & Run the app to Apple TV via Xcode 3. Wait till Game Center dashb... Read more

0
votes
Fixed

Crash when optimizing Mesh which contains overlapped indices in sub meshes

Graphics - LowLevel

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Oct 29, 2020

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Version/s: 2019.4, 2020.1, 2020.2, 2020.2.0b8, 2021.1

Reproduction steps: 1. Open attached project ("MeshOptimizeCrash-2020.2.zip") 2. Click on the "Run" menu option (Test/Run) Expected... Read more

0
votes
Fixed

Shader warnings get lost when getting the shader from cache

Shader System

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Oct 06, 2020

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Version/s:

Shader warnings are lost if the shader variant is loaded from the cache instead of compilation. Typically with local shader cache th... Read more

0
votes
Fixed

“Unexpected recursive transfer of scripted class” error appears after re...

--

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Dec 21, 2023

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Version/s: 2023.2.4f1, 6000.0.0b1

How to reproduce: 1. Open the user’s attached “BindingsPlugFest.zip” project 2. Open “BindingsTests.uxml” 3. Close the Editor 4.... Read more

2
votes
By Design

[iOS] "Duplicate symbols for architecture ARM64" error occurs during dep...

Package: Ads

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Jan 17, 2020

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Version/s: 3.4.0

How to reproduce: 1. Open the attached "case_1212342.zip" Unity project 2. Build the Scene for the iOS platform 3. Attempt to deploy... Read more

0
votes
Fixed

[UDP] Expand/collapse UI elements do not respond in UDP Settings

UDP

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Jul 10, 2019

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Version/s: 2019.3.0a1, 2019.3.0a9

[UDP] Expand/collapse UI elements do not respond in UDP Settings After installing the Universal Distribution Portal (UDP) package, ... Read more

0
votes
Fixed

[Quick Search] NullReferenceException is thrown on Creating Asset, Prefa...

Quick Search

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Oct 09, 2020

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Version/s: 2020.2.0b7, 2021.1.0a1

On Creating Asset, Prefab & Scene in Search Index Manager from Global Search window causes NullReferenceException in the console. ... Read more

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