Search Issue Tracker

0
votes
Fixed

[HDRP] Maximum LOD Level quality setting not working

Package: Scriptable Render Pipeline HD

-

Oct 03, 2019

-

Version/s: 8.0.0

Versions tested: 2020.1.0a8 + Standard, HDRP 7.0.1, HDRP 8.0.0/Master Steps to reproduce: 1) Open attached scene or create a custom... Read more

0
votes
Fixed

[SubGraph] Block Subgraphs don't clear their UI when set to none.

Package: Visual Effect Graph

-

Jan 21, 2020

-

Version/s: 7.1.8

Repro steps: 1. Within a VFX context, create an Empty Subgraph Block 2. Select it and assign a subgraph block from the inspector tha... Read more

1
votes
Fixed

UI and Scene View fail to Render when 2D Renderer Data has Post Process...

Package: Scriptable Render Pipeline Universal

-

Jul 08, 2021

-

Version/s: 12.0.0

Reproduction steps: 1. Open attached Project 2. Select the "ChangeMe" Asset 3. Enable and Disable Post-processing Expected result: ... Read more

1
votes
Fixed

Rec mode is broken

Animation

-

Oct 09, 2019

-

Version/s: 2020.1.0a9

Editing the transform of a GO in the scene window, while in Record mode in Animation Window OR Timeline, no longer creates keys. (No... Read more

0
votes
Fixed

Error assigning 3D texture to 2D texture property '_MainTex' when using ...

Texture

-

Oct 30, 2020

-

Version/s: 2018.4, 2020.2.0b1, 2020.2.0b10, 2021.1

How to reproduce: 1. Open user-submitted project (TextureImporterIssues.zip) 2. Create a new Cube GameObject 3. Assign the Cube the ... Read more

0
votes
Fixed

Cannot select console tab after switching current platform API

Window management

-

Jan 18, 2016

-

Version/s: 5.4.0b1

Steps to reproduce: 1. Create empty project w/ default layout 2. Turn on player settings and de-select automatic API for the platfor... Read more

0
votes
By Design

Terrain geometry detail is permanently lost when switching to lower heig...

Terrain

-

Oct 29, 2019

-

Version/s: 2020.1.0a8

Steps to reproduce: 1. Download and open the attached TerrainHeightmapBug project 2. Select the Terrain game object 3. Go to Settin... Read more

0
votes
Fixed

[Shadergraph] Custom Function still uses Vector1 after "vector 1 to floa...

Package: Shader Graph

-

Oct 09, 2020

-

Version/s: 10.1.0

Reproduces on Master (481375fefe) after "Vector 1 to float" change Repro 1. Create a custom function node 2. Add an input Expected r... Read more

0
votes
By Design

[LWRP] [iOS] Shadows are broken when BlendWeights are set to FourBones

Package: Scriptable Render Pipeline Lightweight

-

Oct 14, 2019

-

Version/s: 4.10

How to reproduce: 1. Build the attached project for iOS 2. Build & Run the app to device via Xcode 3. Press "SkinningBonesToogle" bu... Read more

0
votes
Fixed

Some Unity games crashes on devices from 4.6

Android

-

Feb 09, 2015

-

Version/s: 4.6.2p1

Some Unity projects tend to crash in the same place from Unity 4.6, this was not happening in 4.5 Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.