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Fixed in 2021.1.X

Fixed in 2020.2.X



Found in

Issue ID




Shader warnings get lost when getting the shader from cache

Shader System


Shader warnings are lost if the shader variant is loaded from the cache instead of compilation. Typically with local shader cache the variant has been compiled locally and the warnings will be stored in the error cache. However, if the error cache is deleted or the variant comes from the remote cache (cache server) there will be no info about warnings for that variant.

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