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[Shader Graph] NullReferenceException error is thrown on renaming proper...
NullReferenceException error is thrown on renaming properties in blackboard window at the time creating a property. Steps to repro:... Read more
Painting with very low brush strength settings will cause unexpected noi...
Repro Steps: 1. Install the Terrain Tools Package 2. Create a Terrain Asset in the scene 3. Go to the painting tab on the Terrain ob... Read more
Material SetInt and GetInt methods are not precise when large values are...
How to reproduce: 1. Open the attached project named "Material_SetInt" 2. Open the Main Scene 3. Enter Play mode 4. Observe the outp... Read more
"Drag and drop a child on the parent" operation doesn't dirty the scene
Steps: 1. Create a new project 2. Add a GameObject "Root" 3. Add two children to it ("Child1" and "Child2") Hierarchy should looks ... Read more
Linux player builds with Mono scripting backend fails with a confusing e...
Reproduction steps: 1. Download Unity with only Linux Build Support (IL2CPP) 2. Create a new project or open an existing one 3. Open... Read more
Shapes built through ProBuilder menu are not assigned to Default Parent ...
Reproduction steps: 1. Open attached project "ProBuilderDefault.zip" and scene "SampleScene" 2. In ProBuilder window, "New Shape", b... Read more
Body of UnityTest method does not always execute when using SetUp method...
Body of UnityTest method does not always execute when using SetUp method to EnterPlayMode 1. What happened I noticed I had a test t... Read more
Crash while sculpting Terrain and Baking Lightmaps
Steps to reproduce: 1. Open the MyTerrainTutorial.zip repro project 2. Initiate a bake 3. Sculpt the terrain repeatedly 4. Eventual... Read more
[Mobile] Calling Resources.Load() while asynchronously loading assetbund...
Reproduction steps: 1. Open the attached project 2. Build and Run on an Android device Expected behavior: The application does not ... Read more
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