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0
votes
Fixed

[Shader Graph] NullReferenceException error is thrown on renaming proper...

Package: Scriptable Render Pipeline HD

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Sep 15, 2020

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Version/s: 10.0.0-preview.27

NullReferenceException error is thrown on renaming properties in blackboard window at the time creating a property. Steps to repro:... Read more

0
votes
Not Reproducible
0
votes
Won't Fix

Painting with very low brush strength settings will cause unexpected noi...

Terrain

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Aug 26, 2020

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Version/s: 2019.4.5f1

Repro Steps: 1. Install the Terrain Tools Package 2. Create a Terrain Asset in the scene 3. Go to the painting tab on the Terrain ob... Read more

0
votes
Fixed

Material SetInt and GetInt methods are not precise when large values are...

Shader System

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Sep 15, 2020

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Version/s: 2018.4, 2019.4, 2019.4.8f1, 2020.1, 2020.2

How to reproduce: 1. Open the attached project named "Material_SetInt" 2. Open the Main Scene 3. Enter Play mode 4. Observe the outp... Read more

0
votes
Fixed

"Drag and drop a child on the parent" operation doesn't dirty the scene

Scene Management

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Sep 16, 2020

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Version/s: 2020.2.0a16, 2021.1.0a1

Steps: 1. Create a new project 2. Add a GameObject "Root" 3. Add two children to it ("Child1" and "Child2") Hierarchy should looks ... Read more

1
votes
Fixed

Linux player builds with Mono scripting backend fails with a confusing e...

Linux

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Sep 08, 2020

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Version/s: 2020.1, 2020.2, 2020.2.0b1

Reproduction steps: 1. Download Unity with only Linux Build Support (IL2CPP) 2. Create a new project or open an existing one 3. Open... Read more

0
votes
Fixed

Shapes built through ProBuilder menu are not assigned to Default Parent ...

Package: Probuilder

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Sep 14, 2020

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Version/s: 4.4.0

Reproduction steps: 1. Open attached project "ProBuilderDefault.zip" and scene "SampleScene" 2. In ProBuilder window, "New Shape", b... Read more

0
votes
Active

Body of UnityTest method does not always execute when using SetUp method...

Package: DS - Unity Test Framework

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Sep 16, 2020

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Version/s: 1.1.14

Body of UnityTest method does not always execute when using SetUp method to EnterPlayMode 1. What happened I noticed I had a test t... Read more

1
votes
Fixed

Crash while sculpting Terrain and Baking Lightmaps

Progressive Lightmapper

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Jul 28, 2020

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Version/s: 2020.1.0f1

Steps to reproduce: 1. Open the MyTerrainTutorial.zip repro project 2. Initiate a bake 3. Sculpt the terrain repeatedly 4. Eventual... Read more

1
votes
Fixed

[Mobile] Calling Resources.Load() while asynchronously loading assetbund...

Mobile

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Sep 12, 2020

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Version/s: 2020.1.0a19, 2020.1.5f1, 2020.2

Reproduction steps: 1. Open the attached project 2. Build and Run on an Android device Expected behavior: The application does not ... Read more

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