Search Issue Tracker

0
votes
Not Reproducible

[iOS] Player freeze on WriteLock(atomic_compare_exchange_weak_explicit) ...

iOS

-

Feb 09, 2018

-

Version: 5.5.4p5

When opening the UI, the iOS player freeze for a long time and looks like thread deadlock on WriteLock(atomic_compare_exchange_weak_... Read more

1
votes
Active

Frames advancing even though "WaitForEndOfFrame()" is used

Mono

-

Feb 09, 2018

-

Version: 2017.2.0f3

Reproduction steps: 1. Open "WaitForEndOfFrame Bug.zip" project 2. Enter Play mode 3. Look at the 3 outputs in the Console window ... Read more

0
votes
Active

[iOS] Crash in "UploadTexture() at TexturesMeta.mm" or "DrawBufferRanges...

iOS

-

Feb 12, 2018

-

Version: 2017.2.1p3

Reproduction steps: 1. Open the attached project. 2. Build and run it on iOS device. Actual behavior: - Crash. Metal: ... * frame... Read more

0
votes
Won't Fix

[Collab] Modified scene message box is hidden under Collab toolbar

Collab

-

Feb 12, 2018

-

Version: 5.5.3f1

[Collab] Modified scene message box is hidden under Collab toolbar To reproduce: 1. Create a new project 2. Create scene 3. Push pr... Read more

0
votes
Duplicate

Unity crash at Tilemap::Transfer

2D

-

Nov 27, 2017

-

Version: 2017.2.0f3

Steps to reproduce: 1. Open attached project 2. Open Scene Scenes/testLevel 3. Enter Play mode/exit Play mode Expected result: no c... Read more

0
votes
Active

ParticleSystem.randomSeed inaccurate with large numbers

Shuriken

-

Dec 25, 2017

-

Version: 2017.2.0f3

Steps to reproduce: 1. Open “RandomSeed.zip” Unity project 2. Open “Example” scene 3. Select “Particle System” object in Hierarchy 4... Read more

0
votes
Active

Transform.position is different from rigidbody.position when object is s...

Physics

-

Jan 18, 2018

-

Version: 2017.2.0f3

To reproduce: 1. Open the project, attached by the user (terratech.zip) 2. In Debug Panel tab (Window -> Debug Panel), press Quick ... Read more

0
votes
Fixed

[UWP] IL2CPP Failed to resolve System.IO.WindowsRuntimeStorageExtensions

IL2CPP

-

Jan 25, 2018

-

Version: 2017.2.1p2

How to reproduce: 1. Download attached project file and open "Scene" Scene 2. Switch platform to UWP and change scripting backend t... Read more

0
votes
Active

Objects using the Mobile Bumped Specular 1 Directional Light shader rece...

Shaders

-

Feb 13, 2018

-

Version: 5.6.5p1

Steps to reproduce 1. Create a new project. 2. Create a material using a Mobile Bumped Specular 1 Directional Light shader. 3. Cr... Read more

1
votes
Active

[macOS] [.NET 3.5] Relatively slow concurrent managed allocations

OSX

-

Feb 13, 2018

-

Version: 2017.1.2p4

Reproduction steps: 1. Open the attached project. 2. Play the 'main' scene. 3. Check notifications in the Console tab. Actual resul... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.