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Issue ID




Unity crashes after entering the Play Mode when using GetUIVertexStream




Priority: 4Not yet prioritized for a release


Severity: 1Crash, freeze, data loss, work stops

How to reproduce:
1. Open the user's project
2. Open the "Scenes/CrashScene" Scene
3. Enter the Play Mode (If the crash does not occur try entering the Play Mode again)

Expected result: Editor enters the Play Mode
Actual result: Editor crashes

Reproducible with 2018.4.1f1, 2019.1.3f1

Note: Could not try to reproduce on 2017.4.27f1, 2019.2.0b3, and 2019.3.0a3 due to compiler errors

Last couple of lines from stack trace:
ERROR: SymGetSymFromAddr64, GetLastError: 'Attempt to access invalid address.' (Address: 00007FF632A3FC2D)
0x00007FF632A3FC2D (Unity) (function-name not available)
ERROR: SymGetSymFromAddr64, GetLastError: 'Attempt to access invalid address.' (Address: 00007FF632C5BC99)
0x00007FF632C5BC99 (Unity) (function-name not available)
0x00000244E916563B (Mono JIT Code) (wrapper managed-to-native) UnityEngine.CanvasRenderer:CreateUIVertexStreamInternal (object,object,object,object,object,object,object,object,object,object)

Response avatar

Resolution Note:

low priority and unlikely to be fixed.

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